Hi all, anybody has this issue? Recording audio on Fairlight

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Stefano Marconcini

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Hi all, anybody has this issue? Recording audio on Fairlight

PostSat Jan 09, 2021 4:02 am

Hi all,
anybody has this issue?
Recording audio on Fairlight the voice is wrong, there are jumps on waweform.
I'm using RODE NT USB, and DR 17 beta 6. All drivers are updated to the last version.

WIN10, i9 9900K 3.6Ghz, Gigabyte Z390 PRO AORUS, Gtx 3080 latest studio driver, 64 GB RAM Crucial, M2 EVO Samsung 512, Mini monitor (used) Intensity Pro 4K (on board but not used), Mini Panel, Speed Editor

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AnarchyAcres

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSat Jan 09, 2021 12:21 pm

I've had a similar problem, although not as bad as your sample. I really hope they fix it soon.
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danielpanev

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSat Jan 09, 2021 12:53 pm

Yeah - I'd assume we all have it - at least I do using 17.1b6
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wfolta

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSat Jan 09, 2021 1:29 pm

Have you tried recording from different devices, like the built-in mic? (Not that you'd use such a non-nice mic, but just to see if it's a USB mic issue, etc.)

I'm on a Mac and just tried a quick test with the built-in microphone and I don't have any issues on 17b6. But I noticed that two of you that list hardware are on PCs. (Windows, Linux?) I have to run out today and do some taping, but if I remember I'll try with my USB mic.
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ffletchs

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSat Jan 09, 2021 1:55 pm

Hi, I'm having the exact same issue

pc specs are
CPU: AMD Ryzen 5900x
GPU:Nvidia GTX 3080
Motherboard: Asus ROG Crosshair VIII Hero

Motherboard audio is disabled

Tried 2 USB audio interfaces
Focusrite 2i2 3rd gen
Motu M2

Same issue with both, tried all bitrates on both

audio recording works fine in all other programs I've tried, just Davinci that gives me the exact same distortion your video shows
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danielpanev

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSat Jan 09, 2021 2:15 pm

wfolta wrote:Have you tried recording from different devices, like the built-in mic? (Not that you'd use such a non-nice mic, but just to see if it's a USB mic issue, etc.)

I'm on a Mac and just tried a quick test with the built-in microphone and I don't have any issues on 17b6. But I noticed that two of you that list hardware are on PCs. (Windows, Linux?) I have to run out today and do some taping, but if I remember I'll try with my USB mic.

I've tried it both using MacBook Pro M1 (using 17.1b6) internal mic and Zoom F6 as audio interface but the result is the same "robotic voice" :(
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Ugo Laurenti

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSat Jan 09, 2021 3:07 pm

Looks like you have some sort of signal loop somewhere: when you record the voice sounds twice.
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wfolta

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSat Jan 09, 2021 3:57 pm

I just listened to the recording, and it does sound like: 1) the machine is overloaded, and 2) you've got loop in the audio chain. I've had playback that sounds stuttery like that when I had high-powered effects applied in Color and the system thought it could play back in realtime but really couldn't. And I've heard a voice echo when monitoring and not muted properly but it sounds like your echo is delayed a second or so, not the milliseconds I generally hear. (And in my case it's just something I hear, the recording is actually correct.)

Question: are you monitoring via headphones or system speakers? Are you muting monitoring when you record? Do you have any high-processing effects on any of the tracks -- especially the one being recorded, but any others too? How are your busses routed, and is this recording in a v17 project or in a v16 project you opened in v17? Do you have any system audio extensions? (I had a similar stuttery effect on all of my Google Hangouts that was evidently due to a problem in the SoundSource extension I have.)
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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostMon Jan 11, 2021 1:20 am

Stefano Marconcini wrote:Hi all,
anybody has this issue?
Recording audio on Fairlight the voice is wrong, there are jumps on waveform.


For me any recorded audio is completely distorted. Unusable for VO. yes, I checked input levels, that's all fine. Same microphone records fine into other applications.
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producerguy

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostMon Jan 11, 2021 4:15 am

As noted in countless other posts, Fairlight is wrought with strange bugs and features that simply don't work properly.

My advice, based on countless hours lost trying to solve similar audio-specific issues, is get all your recording/audio editing done externally in another application, then import those finished files and only use Fairlight for fine-tuning the audio, making minor adjustments as needed.

But recording into Fairlight/Resolve has major issues, reported to tech support many times and years later still unaddressed or fixed. Save yourself the hassle, do it outside of Resolve. We can only hope one day it will all get sorted.
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damago1

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSat Jan 23, 2021 3:09 pm

The same for me:

software version: 17 beta

symptopms:
- when recording voiceover no matter which microphone I use the audio is very distorted and quiet.
- the same effect persists even when I do not actually record but when I arm the track for recording I can hear the distorted sound via headphones.

- I have tried this with 3 different microphones (decent USB microphone for voicovers, gamers headset through prodigy cube black edition external usb sound card and logitech logi latest webcam. All producing the same effect

- there are no other active audio tracks except the track I am recording to.

- whenever I record in other applications - for instance Audacity - the voice is ok. so it is NOT a problem with microphone but with Studio application itself.

Definitely a bug.
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Daniel Portillo

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSat Jan 23, 2021 3:32 pm

I'm having a very similar-sounding issue. I am recording using a mic connected via an Audient iD14 audio interface (Input 1/2) and trying to monitor via a pair of headphones attached to the same device (Output 1/2).

If I go to Preferences > Video and Audio I/O and change the Speaker configuration to 'Use system setting' (ie the internal soundcard) this goes away but obviously I can't monitor my audio properly that way plus I need to keep changing it back if I want to listen back through the headphones.

The same combination of mic, XLR cable, audio interface and headphones does not give me any problems when being used with other software i.e. Audacity, Zoom etc. I'm pretty sure there must be a fault within Resolve/ Fairlight.
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damago1

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSat Jan 23, 2021 6:39 pm

Small update: I have recorded the whole voiceover using Audacity. And edited everything. While cleaning up after edits I have noticed two sound files in the Master Bin (where clips used by the movie are placed). They were the original voiecover recordings that I was trying to record earlier, which were sounding terrible in Fairlight page.

I revealed the original file location and opened them in VLC. One of them (recorded at the very beginning as a sound test) sounds ok, the other ones which sounded in terribly in fairlight got recorded terribly.
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damago1

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSun Jan 24, 2021 11:40 pm

Yet another update: when I patch input of one track to output of other track Mixer > Input > Input... > (patch window opens) Source: track direct, Destination: track input

then the sound is also distorted. It seems to be "Input patch" related problem.
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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostMon Jan 25, 2021 7:28 am

Stefano Marconcini wrote:Hi all,
anybody has this issue?
Recording audio on Fairlight the voice is wrong, there are jumps on waweform.
I'm using RODE NT USB, and DR 17 beta 6. All drivers are updated to the last version.



DR 17 beta 7 resolved this issue for me.

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Stefano Marconcini

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostMon Jan 25, 2021 7:37 am

Beta 7 introduce others issue and I can’t use.
In particular Resolve has lag using speed editor and crash when using double esc. I’m waiting for another version.

Many thank you.
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Mr@G8N

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostWed Jan 27, 2021 11:03 am

Hello, I have absolut the same Problem. The sound is like scraching and a lott of echos. I try different mics (USB, usb- headset and analog over Soundcard) all have the same problem. If I use a External Program no issues.

I use DR17b7
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dbharsh

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostThu Jan 28, 2021 10:06 pm

Well, my first forum post.... After seeing so many confirm they also have this audio issue above, is it worth piling on? I guess it's pretty disheartening to hear we can't expect to do voiceover work in DaVinci. My daughter has been getting into editing and is creating a lot of great stuff, so I purchased a nice Focusrite Scarlett for music and voiceover work. Really enjoying it inside Audacity, Ableton, and protools DAWs and I guess I expected DaVinci's Fairlight tab to work equally as well and I just spent 3 hours beating around with so many debug/setting steps - it just seems like as soon as I patch into an audio track, something in the overall system is also monitoring because we start a feedback loop where it begins to sound like a metronome. I turned something on one of the busses way down and that fixed the feedback, but it also meant I couldn't hear anything in real time. So I recorded a test or two, and the waveform recorded sounded totally blown out, even though the levels were really far too low in the green. Something sure isn't matching here. I just added some of the details in case someone says "oooh, that's not this Fairlight problem, you've obviously got XYZ patched to PDQ and dBs are set 123" or something. I sure can't figure it out.
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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSun Jan 31, 2021 2:15 pm

dbharsh wrote:Well, my first forum post.... After seeing so many confirm they also have this audio issue above, is it worth piling on?


1. You can stick to stable v16 version. It works ok there - I have used it many times. Version 17 is in beta anyway so you can expect some quirks. At least I do.

2. On the other hand the voiceover thing is the only serious bug I found so far, and I can live without it (using Audacity). So for me (personally, subiectively) there are so many great changes compared to v16 that I do use v17 beta also for production stuff.

So I would use Audacity to record voiceovers and go with v17 for the rest. Avoid using "Patch" for any sound source. Until it will be fixed.
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Peter McLennan

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostSun Jan 31, 2021 7:19 pm

My first attempt at direct-to-timeline VO resulted in audio just like what was posted. Large diaphragm condenser mic via Behringer audio interface and USB to the computer.

As a newbie to Resolve, I struggled a bit with the patching process. For quite a while, I was getting no input at all, then suddenly, with no further intervention from me, it began working. Quite weird for it to suddenly "fix" itself. I heard the same "feedback" sounds, so I muted my speakers, did a test recording and got the horrible audio.

Too bad, really. Direct-to-timeline VO is really handy. Hopefully, it's in the bug list to be fixed.
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VioletWolf

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostThu Feb 04, 2021 5:55 am

Realtime VO recording is critically important in many documentary situations. Think Goldrush, Highway Through Hell-type narrated docu-dramas. The script is written and often recorded during the edit. The process is toss all the usable clips onto a sequence/timeline and do a very rough sort. Then start narrating onto the rough edit while trimming the clips to match the V/O. Then all the sequences with rough VO are sent for final edit and final VO if it's a different person. (Essentially the editor writes/records the storyline based on the footage).

This is often my workflow. So Resolve becomes non-viable if the audio craps out. This isn't an issue that should get swept under the rug. It's disconcerting that we aren't seeing any comments from the devs here.
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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostThu Feb 04, 2021 1:27 pm

Just to add, same issue here (17b8).As bad as the OPs example.

Soundcard UR22 (latest drivers)
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Note that this happens in any project, even when completely empty (apart from a timeline that is)

And, as with other folks, I've got no issue whatsoever in other programs (Studio One, Ableton Live, Reaper, Chrome, whatever really)
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Matt White

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostThu Feb 04, 2021 4:42 pm

We also need to insert VO lines constantly while editing, and at the moment this is cumbersome in Resolve (switching to Fairlight for every insert? no thanks). It would be so much faster to have a way to record VO directly in the Edit page.
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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostFri Feb 05, 2021 12:47 am

I've just bought a whole new system after toying with rthe free version for a while, got an M1 mac mini and the Studio version with Speed Editor bundle. Had issues with Fairlight doing voice over... no audio input. Solved it by going to the Utilities / Audio MIDI setup and changing the Sound interface to use 48khz instead of 44.1. Mines a Soundcraft Signature 12 so happy i don't have to go buy something else.
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bikelike

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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostFri Jun 03, 2022 6:35 pm

Same thing happening here in 18beta with a Blue Design Yeti :shock:
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Re: Hi all, anybody has this issue? Recording audio on Fairl

PostFri Jun 03, 2022 8:34 pm

I have had a lot of inconsistent audio results with sound recorded at different sample rates. Making sure that all incoming sounds are at the project sample rate has largely eliminated the problems that I have been having.
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