Thu Jan 14, 2021 1:01 pm
R16
I guess a LUT is a LUT and cant be altered?
But there must be workarounds: e.g. mixing the LUT-node with an un-LUT-ed node, how would that be done?
Or is there an even better way to alter a LUT?
BMPCC 6K Pro
Resolve 19.1.4 Studio
Win 11 Pro, DirectX 12, i7-12700 (20 CPUs), 64GB RAM, RTX3060 (551.61 Studio) 12GB VRAM