shebbe wrote:But simply transforming source primaries to target primaries isn't perfect in regards to resulting in a "perfectly neutral" image no?
Which is why the ACES RRT, IPP2 or Resolves system exist in the first place right? To do tonemapping in a way that makes more sense to the human eye and that best fits the intended output device.
Depends on what you mean by perfectly neutral. What I mean by neutral is that you don't mess with colors because they "look wrong". But it is gray area, because "it looks wrong" is already somewhat applied when designing camera gamuts.
shebbe wrote:Hm maybe so, but I don't think Blackmagic is expecting users to store their data in 10bit DWG/Intermediate prores or something. Or maybe they do, it's called Intermediate after all....
They don't tell. I have a feeling it will become a "thing", partly due to very high number of Resolve users. Baselight users don't try to produce T-Cam prores file because most of them know very well what they are doing and it isn't actually possible either (I think..). With Resolve, it is a bit different.
shebbe wrote:From what I gathered is that in general people are used to grading in log and AP0 isn't used because that would make the tools behave in unpredictable ways. DWG is just wide enough to cover all the needs in regards to output up till rec2020 whilst still feeling natural to move colors in. Then why not AP1? Well, it's Blackmagic. They want everything to be their own product and workflow, which is good in some way as long as they keep providing other industry standard options like ACES.
AP0 isn't linear/log, it is a gamut. Just as DWG isn't log by itself, it is a gamut. Transfer function is described separately and combining them produces DWG colorspace, like combining AP0 and linear transfer function produces ACES2065-1 and AP1 and specific log curve produce ACEScc. What "feels natural to move colors in" has to do with actual gamut is questionable, DWG gamut axes don't align with rec709 or any other gamut mainly used in grading, it has more to do with log encoding than gamut itself.
shebbe wrote:And nothing is stopping you from choosing ACEScct as working timeline space instead but still use DaVinci as the output rendering transform. Davinci Wide Gamut has nothing to do with Resolve Colormanaged in that regard.
I can, but it isn't helping me. Just to outline a few problems vs ACES:
Without DRT descriptions and whole color pipeline it is not possible to produce same output image in other softrwares, meaning it is not possible to view DWG (or any other source data) the way it looks in Resolve.
Due to 1. it is not possible to apply grade LUTs in vfx for example to see what graded shot is supposed to look like.
Same problems pollute all management systems which employ specific gamut compressions and tonemapping methods but serving DWG as a substitute to ACES will probably produce a situation where people think it actually is a substitute to ACES while it isn't. We'll see, as long as it is kept inside Resolve I don't object
