- Posts: 31
- Joined: Tue Jul 09, 2019 8:44 pm
- Real Name: W. Keith McManus
This is so far, I will add sound over the next few days and repost. However, you can create a 1Khz tone in Fairlight and add it to your timeline.
I have made this as a Fusion Comp, so just copy the code and paste it into the fusion graph. Then you can save it as a macro. I have assumed a 30fps timeline however in the next version I will get this to look up the timeline fps dynamically.
Once complete I'll turn it into a macro so you can just drag it in from the Effects Library.
Enjoy
- Code: Select all
{
Tools = ordered() {
Rectangle1 = RectangleMask {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
UseFrameFormatSettings = Input { Value = 1, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input {
SourceOp = "XYPath1",
Source = "Value",
},
Width = Input { Value = 1, },
Height = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 440, 82.5 } },
},
XYPath1 = XYPath {
ShowKeyPoints = false,
DrawMode = "ModifyOnly",
CtrlWZoom = false,
Inputs = {
X = Input {
Value = 0.5,
Expression = "(-time/comp.RenderEnd)+.5",
},
Y = Input { Value = 0.5, },
},
},
Background2 = Background {
Inputs = {
GlobalOut = Input { Value = 149, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 0.525490196078431, },
TopLeftGreen = Input { Value = 0.525490196078431, },
TopLeftBlue = Input { Value = 0.525490196078431, },
EffectMask = Input {
SourceOp = "Rectangle1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 440, 115.5 } },
},
CoordinateSpace1 = CoordSpace {
Inputs = {
Shape = Input { Value = 1, },
Input = Input {
SourceOp = "Background2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 440, 148.5 } },
},
Background3 = Background {
Inputs = {
EffectMask = Input {
SourceOp = "Ellipse1_1",
Source = "Mask",
},
GlobalOut = Input { Value = 149, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 1, },
TopLeftGreen = Input { Value = 1, },
TopLeftBlue = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 660, 148.5 } },
},
Ellipse1_1 = EllipseMask {
Inputs = {
EffectMask = Input {
SourceOp = "Ellipse1",
Source = "Mask",
},
Filter = Input { Value = FuID { "Fast Gaussian" }, },
BorderWidth = Input { Value = 0.0104, },
Solid = Input { Value = 0, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
UseFrameFormatSettings = Input { Value = 1, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input {
Value = 0.327,
Expression = "Height",
},
Height = Input { Value = 0.327, },
},
ViewInfo = OperatorInfo { Pos = { 660, 115.5 } },
},
Ellipse1 = EllipseMask {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
BorderWidth = Input { Value = 0.0114, },
Solid = Input { Value = 0, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
UseFrameFormatSettings = Input { Value = 1, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input {
Value = 0.412,
Expression = "Height",
},
Height = Input { Value = 0.412, },
},
ViewInfo = OperatorInfo { Pos = { 660, 82.5 } },
},
Background5 = Background {
Inputs = {
GlobalOut = Input { Value = 149, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 0.392156862745098, },
TopLeftGreen = Input { Value = 0.392156862745098, },
TopLeftBlue = Input { Value = 0.392156862745098, },
},
ViewInfo = OperatorInfo { Pos = { 165, 181.5 } },
},
Grid1 = ofx.com.blackmagicdesign.resolvefx.Grid {
Inputs = {
Source = Input {
SourceOp = "Merge1",
Source = "Output",
},
vernum = Input { Value = 2, },
hornum = Input { Value = 2, },
majorspace = Input { Value = 0, },
lineprop = Input { Value = 1, },
linecolorRed = Input { Value = 0, },
linecolorGreen = Input { Value = 0, },
linecolorBlue = Input { Value = 0, },
horwidth = Input { Value = 0.01, },
verwidth = Input { Value = 0.01, },
majorwidth = Input { Value = 1, },
tranform = Input { Value = 1, },
pan = Input { Value = 0, },
tilt = Input { Value = 0, },
zoom = Input { Value = 1, },
rotate = Input { Value = 0, },
gridwidth = Input { Value = 1, },
gridheight = Input { Value = 1, },
ShearX = Input { Value = 0, },
ShearY = Input { Value = 0, },
pitch = Input { Value = 0, },
yaw = Input { Value = 0, },
blendGroup = Input { Value = 0, },
blendIn = Input { Value = 1, },
blend = Input { Value = 0, },
ignoreContentShape = Input { Value = 0, },
legacyIsProcessRGBOnly = Input { Value = 0, },
refreshTrigger = Input { Value = 1, },
resolvefxVersion = Input { Value = "1.0", },
},
ViewInfo = OperatorInfo { Pos = { 550, 214.5 } },
},
Merge1 = Merge {
Inputs = {
Background = Input {
SourceOp = "Merge4",
Source = "Output",
},
Foreground = Input {
SourceOp = "CoordinateSpace1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 440, 214.5 } },
},
Merge4 = Merge {
Inputs = {
Background = Input {
SourceOp = "Background1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Background5",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 165, 214.5 } },
},
Background1 = Background {
Inputs = {
GlobalOut = Input { Value = 149, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftAlpha = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 0, 214.5 } },
},
Merge3 = Merge {
Inputs = {
Background = Input {
SourceOp = "Grid1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Background3",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 660, 214.5 } },
},
Merge2 = Merge {
CtrlWZoom = false,
Inputs = {
Background = Input {
SourceOp = "Merge3",
Source = "Output",
},
Foreground = Input {
SourceOp = "Transform1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 770, 214.5 } },
},
Transform1 = Transform {
Inputs = {
Input = Input {
SourceOp = "Text1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 770, 181.5 } },
},
Text1 = TextPlus {
Inputs = {
GlobalOut = Input { Value = 149, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Red1 = Input { Value = 0, },
Green1 = Input { Value = 0, },
Blue1 = Input { Value = 0, },
StyledText = Input {
Value = "0",
Expression = "ceil((comp.RenderEnd-time)/30)",
},
Font = Input { Value = "Open Sans", },
Style = Input { Value = "Bold", },
Size = Input { Value = 0.5, },
VerticalJustificationNew = Input { Value = 3, },
HorizontalJustificationNew = Input { Value = 3, },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
},
ViewInfo = OperatorInfo { Pos = { 770, 148.5 } },
}
},
ActiveTool = "Merge2"
}