DaVinci Revival Features We Want In Resolve
Hi,
Cinematek Belgium here. We still use DaVinci Revival Pro in our restoration workflow. Recently we got some next generation software, but Revival still remains essential.
We would appreciate it if BMD considers adding these features to Resolve, as it is uncertain how long we can still run Revival. We have managed to get Revival running in a Virtual Machine, but due to the old age of CentOS 6, there are a lot of issues regarding graphics speed and network speed to access our fast SAN environment.
Features we absolutely miss:
-Splice Damage repair
-Vertical Streak removal
Features to improve:
-Automatic Dust Busting: the current implementation does not work well at all. It either completely misses a lot of dir/dust, or when applying it more agressively it completely removes the grain. As an archive, we are not a fan of grain removal. I know some institutions add back some grain after, but that's not the way we like it. Further more, when a moving arm/hand is mistakenly detected as dirt, it's very cumbersome to exclude it using a mask (power window). It would be much, much faster if you could just draw masks with a pen directly on the image like with the Manual Dust Buster fx.
-Manual Dust Busting: since resolve 17, it has greatly improved, many thanks for that. If we could have an "auto detect" feature, that resembles the functionality of the automatic dust removal in Revival, then we could simply click the "bad" detections to remove them, or drag them around or change the algorithm for a better repair.
Features we need:
-Gate Weave Stabilisation: with multiple modes: sprocket holes, frame edge, ...
Kind regards,
Nick
Cinematek Belgium here. We still use DaVinci Revival Pro in our restoration workflow. Recently we got some next generation software, but Revival still remains essential.
We would appreciate it if BMD considers adding these features to Resolve, as it is uncertain how long we can still run Revival. We have managed to get Revival running in a Virtual Machine, but due to the old age of CentOS 6, there are a lot of issues regarding graphics speed and network speed to access our fast SAN environment.
Features we absolutely miss:
-Splice Damage repair
-Vertical Streak removal
Features to improve:
-Automatic Dust Busting: the current implementation does not work well at all. It either completely misses a lot of dir/dust, or when applying it more agressively it completely removes the grain. As an archive, we are not a fan of grain removal. I know some institutions add back some grain after, but that's not the way we like it. Further more, when a moving arm/hand is mistakenly detected as dirt, it's very cumbersome to exclude it using a mask (power window). It would be much, much faster if you could just draw masks with a pen directly on the image like with the Manual Dust Buster fx.
-Manual Dust Busting: since resolve 17, it has greatly improved, many thanks for that. If we could have an "auto detect" feature, that resembles the functionality of the automatic dust removal in Revival, then we could simply click the "bad" detections to remove them, or drag them around or change the algorithm for a better repair.
Features we need:
-Gate Weave Stabilisation: with multiple modes: sprocket holes, frame edge, ...
Kind regards,
Nick