Fri Jan 29, 2021 7:49 am
OBS is a perfectly capable software, yes. But under certain conditions it is producing variable frame rate recordings even if set to a well defined fps value. That is a fact, which can verified by MediaInfo. It's also a fact that variable frame rate files produce different sorts of problems in other NLEs too, like rendering aborts or sync issues.
If it turns out that OBS was used under a headline like "H264 & H265 Useless in Beta 7" it is not very helpful. I can edit and render H264/265 in Beta7 all day long without an issue if the source was not coming out of OBS or a smartphone. So, we can make developers aware of this, sure. But if Eduard wants a solution now, we can also point out how that can be achieved, or is that wrong? Since reverting to 16 wouldn't help him, from my experience problems can be triggered by VFR in 16 too.
If you, Eduard, would like to help in narrowing down the issue, maybe you can get a file in H.264 from any simple camcorder or filming stills camera? Just to find out if this is not a problem with your installation, like a bad GPU driver.
My disaster protection: export a .drp file to a physically separated storage regularly.
Studio 19.1.3
MacOS 13.7.4, 2017 iMac, 32 GB, Radeon Pro 580 + eGPU
MacBook M1 Pro, 16 GPU cores, 32 GB RAM, MacOS 14.7.2
SE, USM G3