Generate LUT from Analyzed Pattern on Resolve 17
Can't Generate LUT from Analyzed Pattern on Resolve 17?
https://forum.blackmagicdesign.com/
https://forum.blackmagicdesign.com/viewtopic.php?f=21&t=133667

Dwaine Maggart wrote:This function has been removed in Resolve 17.
Mcosme wrote:Can't Generate LUT from Analyzed Pattern on Resolve 17?

Uli Plank wrote:Did you check out 3D LUT Creator?
Isaac RC wrote:By the way, I've been testing this method with Lattice and it generates a high quality LUT from pattern instantly while Resolve 15 freezes for 5 minutes to make the LUT! In the 16th version was even worse 5 minutes freezed to make a green LUT!
There is something wrong with this tool.
waltervolpatto wrote: if you ask for a hig density cube/lattice (like 129x129x129) it will take a HUGE amount of time and it is overlkilled.
Isaac RC wrote:waltervolpatto wrote: if you ask for a hig density cube/lattice (like 129x129x129) it will take a HUGE amount of time and it is overlkilled.
Excuse my technical intrusism, but I recall that LUTs splits colors in a limited number of regions depending on their size, in Photoshop the maximum size is 256, "grid points" are called ( whatever that is ), and only takes a short time to process.
I'm in the situation of editing 8-bit HAVC-S videos from a photocamera, maybe lightweight compared to better formats but specially needed of quality editing due to its compression artifacts.
And yeah, probably a Photoshop 256 LUT size is overkill, it takes some extra load for Resolve to process and never seen any perceptible benefit for the moment.
waltervolpatto wrote: 256 on a RGB scale is one thing, 256 on a cube lattice is another...
which is the size of the file photoshop save? (how many lines has?)
a 256 grayscale has 256 lines
a 256 lattice has 256*256*256 = 16,777,216 lines.....
Isaac RC wrote:waltervolpatto wrote: 256 on a RGB scale is one thing, 256 on a cube lattice is another...
which is the size of the file photoshop save? (how many lines has?)
a 256 grayscale has 256 lines
a 256 lattice has 256*256*256 = 16,777,216 lines.....
All Photoshop LUTs at max. quality of 256 "grid points" weights 453 MB, and Lattice (the software that I'm using for creating LUTs) the max. quality that offers is 128x128x128 and weights 82,7 MB.
So it would seem like Photoshop is actually using lattice cube with 256x256x256.
Note: Lattice doesn't even open this huge LUTs and won't create bigger than 128, wow
Like said, apart from slowing Resolve haven't really seen any benefit yet, because before breaking apart 8-bit videos with my LUTs it can be corrected before hand when editing in Photoshop and also never export them smaller than 33 or 64, that may be why, even if the lattice is much higher, always see it ok independently of the size.