Rendering comes to a halt (no crash)
My rendering keeps stopping at the same place. There is no crash. I've noticed in the past that if I forgot to remove a clip marking that rendering would stop there for some reason. But I've gone through all of the timelines and don't see any markings, yet it stops in the same place every time.
Before the render the timeline looks like this (after pressing Alt-X):
From the Render page I choose my "0-Master timeline" job and then select the "Job 2" render job and press the "Render" button.
As soon as I press "Render 1" then the marking is shortened, the Render field is set to In/Out Range, and the video only renders up to the out point--WHY DOES IT DO THIS???
I was finally able to work around this issue by rebuilding the render job from scratch, but I don't see any settings on the new job that seem to be related to this behavior. Shouldn't I be able to re-use a render job even if the timeline changes significantly?
Is there some setting where I can specify to render the entire timeline regardless of any other markings I may have forgot to remove from the individual timelines?
Thank you very much!
Before the render the timeline looks like this (after pressing Alt-X):
From the Render page I choose my "0-Master timeline" job and then select the "Job 2" render job and press the "Render" button.
As soon as I press "Render 1" then the marking is shortened, the Render field is set to In/Out Range, and the video only renders up to the out point--WHY DOES IT DO THIS???
I was finally able to work around this issue by rebuilding the render job from scratch, but I don't see any settings on the new job that seem to be related to this behavior. Shouldn't I be able to re-use a render job even if the timeline changes significantly?
Is there some setting where I can specify to render the entire timeline regardless of any other markings I may have forgot to remove from the individual timelines?
Thank you very much!