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Face Refinement destroys its value with egg-shaped mask

PostPosted: Wed Feb 10, 2021 8:57 pm
by El Tigre
Screenshot 2021-02-10 145843.jpg
Screenshot 2021-02-10 145843.jpg (9.71 KiB) Viewed 423 times

Face Refinement is obviously a wonderful concept and well populated with great controls.
Unfortunately it destroys itself (at least for me) by, after beautifully identifying the facial features (see left image above) by including the entire upper scalp (a headfull of light-colored hair) as part of the skin of the face (assuming an egg-shaped face.. see the right image above).

The controls to modify the facial elements after correctly identifying where the skin is are awesome...but this is worthless as is because nobody wants flesh colored hair or any color adjustments to egg-shaped portions of the hair. Is there any way to make this otherwise well thought out feature less usless (i.e. how can we get it so that the mask (at right above) includes the face and neck??
Thanks!
John

Re: Face Refinement destroys its value with egg-shaped mask

PostPosted: Wed Feb 10, 2021 9:25 pm
by joe12south
Combine with a qualifier.

Re: Face Refinement destroys its value with egg-shaped mask

PostPosted: Thu Feb 11, 2021 12:16 am
by Peter Cave
There are controls in the OFX plugin that allow you to adjust the mask. It's not always an ellipse. That is just the default starting shape that can be refined. Look for the Skin Mask options.

Re: Face Refinement destroys its value with egg-shaped mask

PostPosted: Thu Feb 25, 2021 6:25 pm
by El Tigre
I finally worked out my originally submitted problem. Resolve's edge detection logic requires more differentiation at the edges than I was giving it (i.e. there wasn't much contrast in either brightness or hue between the forehead and the hair so Resolve missed the hairline and included much of the hair as part of the face..ergo the conehead-shaped mask).
Solution: When I corrected the fleshtones with the Vectorscope in the Color tab Resolve (perhaps because they use the true fleshtone hue as part of their facial edge-detection logic) suddenly recognized the boundary between the hair and the forehead. Problem solved.
I did not realize how important the hue was to Resolve's edge detection logic but it does make perfect sense that they would use that as a means of identifying skin boundaries.
If you've had problems with Beauty (or perhaps Magic) recognizing the true face boundaries, hope this helps you as much as it did me.