Multicam Audio bug

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giulio.marcone

  • Posts: 3
  • Joined: Sun Feb 14, 2021 6:39 pm
  • Location: Mercato San Severino (SA) - Italy
  • Real Name: P. Giulio Marcone

Multicam Audio bug

PostSun Feb 14, 2021 7:00 pm

Hi.
I'm using Resolve STUDIO 17 (Beta9) with a multicam project.
I've 3 different timelines:
- Intro (intro to the video, 1min, 1 source)
- Interview (Main video, 4 sources, 8 mins)
- Final (Intro + Interview).

When I render FINAL, using internal encoder I get a lot of glitches in the audio track of included timelines.
This appears to occour less often using NVIDIA as encoder.
But both times, final render is unusable (too many glitches).

Has anyone the same issue?
P. Giulio Giovanni Marcone - Salerno (ITALY)

S.O.: Windows 10 Pro 10.0.19042
CPU: Intel I7-7700@3.60GHz - Kaby Lake-S LGA1151
MB: MSI H270M (MS-7A70)
Video: EVGA NVIDIA GeForce GTX 2080 Super KO
Ram: 64Gb Corsair CMK64GX4M4A2400 DDR4-2133 SDRAM (4*16Gb)
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giulio.marcone

  • Posts: 3
  • Joined: Sun Feb 14, 2021 6:39 pm
  • Location: Mercato San Severino (SA) - Italy
  • Real Name: P. Giulio Marcone

Re: Multicam Audio bug

PostMon Feb 15, 2021 7:30 am

Update:
A workaround is to prepare Intro timeline and Interview timeline and then paste their content (not the timeline themselves) into a new timeline rendering that finale timeline.

So the finale rendering is perfect with both internal and nvidia encoder.

One thing: all source and all timeline have same fps and resolution (full hd).
P. Giulio Giovanni Marcone - Salerno (ITALY)

S.O.: Windows 10 Pro 10.0.19042
CPU: Intel I7-7700@3.60GHz - Kaby Lake-S LGA1151
MB: MSI H270M (MS-7A70)
Video: EVGA NVIDIA GeForce GTX 2080 Super KO
Ram: 64Gb Corsair CMK64GX4M4A2400 DDR4-2133 SDRAM (4*16Gb)
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Jim Simon

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Re: Multicam Audio bug

PostMon Feb 15, 2021 4:16 pm

Try putting all the elements into a single timeline, rather than nesting.
My Biases:

You NEED training.
You NEED a desktop.
You NEED a calibrated (non-computer) display.
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giulio.marcone

  • Posts: 3
  • Joined: Sun Feb 14, 2021 6:39 pm
  • Location: Mercato San Severino (SA) - Italy
  • Real Name: P. Giulio Marcone

Re: Multicam Audio bug

PostMon Feb 15, 2021 5:09 pm

Yes, yesterday I chose this way and it worked, but project's clarity is penalized.

I usually split my work into multiple timelines to isolate the components of each of them and have a more clear final rendering.

In DaVinci Resolve 16 this allways worked: I think it's something to fix in r17.
How can I make a bug report?
P. Giulio Giovanni Marcone - Salerno (ITALY)

S.O.: Windows 10 Pro 10.0.19042
CPU: Intel I7-7700@3.60GHz - Kaby Lake-S LGA1151
MB: MSI H270M (MS-7A70)
Video: EVGA NVIDIA GeForce GTX 2080 Super KO
Ram: 64Gb Corsair CMK64GX4M4A2400 DDR4-2133 SDRAM (4*16Gb)
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Jim Simon

  • Posts: 34455
  • Joined: Fri Dec 23, 2016 1:47 am

Re: Multicam Audio bug

PostTue Feb 16, 2021 5:43 pm

I've seen others report issues with nesting, so...it could be bugs that still need fixing.
My Biases:

You NEED training.
You NEED a desktop.
You NEED a calibrated (non-computer) display.
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Rohit Gupta

Blackmagic Design

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  • Joined: Wed Aug 22, 2012 5:00 am

Re: Multicam Audio bug

PostWed Feb 17, 2021 5:22 am

giulio.marcone wrote:Hi.
I'm using Resolve STUDIO 17 (Beta9) with a multicam project.
I've 3 different timelines:
- Intro (intro to the video, 1min, 1 source)
- Interview (Main video, 4 sources, 8 mins)
- Final (Intro + Interview).

When I render FINAL, using internal encoder I get a lot of glitches in the audio track of included timelines.
This appears to occour less often using NVIDIA as encoder.
But both times, final render is unusable (too many glitches).

Has anyone the same issue?


Can you post your DRP, or DM me a link to it so we can check what clips and timeline settings you are using?
Rohit Gupta

DaVinci Resolve Software Development
Blackmagic Design

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