Resolve renders handles when zero handles are set
Just found a marvelous new bug in resolve. Turns out when you have a group of random shots selected under some sort of grouping (flags, modified by time, marks, etc) and render them out as an individual clips with zero handles selected....
Resolve will infact add handles even though 0 is a selected. Wouldn’t be an issue if it didn’t grab the color from the shot you selected to render and add it to the front and back handles, thus creating tons of incorrect color pops.
There is a work around but unfortunately it involves rendering each clip individually one by one as a single clip. which you can imagine adds tons of time to the overall workflow.
Can we get this fixed ASAP? I’m on build 33
Resolve will infact add handles even though 0 is a selected. Wouldn’t be an issue if it didn’t grab the color from the shot you selected to render and add it to the front and back handles, thus creating tons of incorrect color pops.
There is a work around but unfortunately it involves rendering each clip individually one by one as a single clip. which you can imagine adds tons of time to the overall workflow.
Can we get this fixed ASAP? I’m on build 33