Wed Feb 24, 2021 8:59 am
Hello,
on my actual project have to do a lot of color adjustments by using several masks (tracked polygons) in each clip.
How can I save the color adjustments as presets like a LUT.
What I already know is, how to save presets under "Generate LUT" as cube.
If I generate a LUT from a mask I can save it as preset, but if select these presets nothing happens; no LUT adjustments happen.
Does this not work, if I save presets from a mask (node)?