Dermot Shane wrote:only a few thoughts
1- yea, up the sys ram, i've seen Resolve using 100+ gig at times, but 32 seems reasonable without much fusion in play (my smallest system at home has 64g, at the studio the machines have 128g)
2 - need need need a seperate drive for each of media and system, don't put media or caches on your sys drive never ever
3 - PSU and cooling need to be up to the task, renders can push GPU and CPU to 100%, for hours, not like games that hit peaks for short times
4- windoze creators edition is the basic requirment for Resolve
5- on a realted subject, use the Nvidia studio driver, not the gameing drivers
6- if you have not bought the 3070 yet consider a 3060/12g as too little vram will stop you in you tracks, less cuda cores slow you down, but will not stop you (really only applicable if you use temporal effects in a UHD/4k or larger timeline)
7- have fun!
Slightly off-topic, but I wanted to comment/ask questions on your comment ...
4: I am running Windows 10 Home, and Resolve works fine on it? Is Windows Creators Edition is a paid upgrade from Home?
5: I actually had problems with the Studio driver on my laptop and went back to the Game-Ready drivers, and it cleared up my issues.
Other than that, you nailed it for the OP... basically up the RAM as far as possible [within budget] and separate OS/Apps drive from Render Cache / Render / Footage drives... this makes huge improvements to the performance of Resolve.
-John