Trensharo wrote:Nothing is stopping any developer from doing this with a cross platform product. Most simply choose not to do it.
I generally think Resolve is better optimized for macOS than PC. It will run much better on a lower end system than on macOS compared to Windows, IME. Bottlenecks due to weaker GPUs, for example, tend to be more severe on Windows systems.
That being said, we have gotten to the point where mid-range systems are suitable for a lot 4K work in Resolve, so even prosumer types can reliably use it as a main NLE - even on a cheaper laptop.
Things were not this good 3 years ago; however, you can still get more done with less if you were using Apple or Adobe creative products... or something like HitFilm Pro. I'm speaking from an Editing/Motion Graphics perspective... especially on machines limited to 16GB RAM, for example (soldered RAM, no option for more, etc.).
Unless Apple are using APIs and SDKs that aren't available to third party developers, which I don't really think is the case, I'm not inclined to agree that FCPX is faster simply due to home court advantage. I think Apple has just put more emphasis on optimizing performance and made the necessary concessions to hit those performance breakpoints.
For example, I don't see them mashing Final Cut Pro, Logic Pro, Motion and Compressor into one mega-application any time soon... Resolve is kind of bloated now that all of that stuff has been added into it. It has advantages, but there is naturally a price for that convenience. BMD just decided that that price was worth it, because the software is pretty much workstation software and not necessarily designed primarily for lower-spec consumer systems (though ignoring this market has become increasingly hard to justify, which is why they've started developing functionality targeting it... though at the cost of adding a bit more bloat).
Aren't most cross platforms better optimized on macOS than Windows thanks to the nature of unix?
Regarding mashing up all functions in one App.
I remember before FCPX was released, the internet was full of rumors that Apple is developing a one App solution for all segments. Which was probably misunderstood since Apple did take certain parts from Soundtrack Pro, Shake and Color added them into FCPX.
I personally, not a big fan of bloated Applications, which doesn't make it right or wrong. As mentioned before I am happy that Fusion is still available as single Application. Many VFX guys I know find this the best feature from Blackmagic Design for Fusion.
But we shouldn't forget that DaVinci Resolve is only what it is today thanks to acquisition and we seen this trend in the past with Apple when they introduced round tripping in Final Cut Studio. Which Adobe has keep this trend. But DaVinci Resolve is defiantly more elegant... Autodesk Smoke anybody? By the way Smoke and FCPX work very well together.
I think Apple main focus is sales of Hardware than instead of their software.
They even mentioned DaVinci in their Spring Loaded event. And the days are long gone when they presented major Presentation for their Applications. Apple rather wants you to use DaVinci on a Mac than on a HP.
I personally find FCPX one of the best Apps when it comes to what it is design to do, media organization and picture edit. Also spearheads the number one content creators section right next to Adobe, online media and commercial agencies.
Resolve is good finishing tool, Avid comes with a proofed and shared workflow. So its cool to have something for everything. But I think a experienced user can use any of the applications to get the job done.
Regarding the color correcting in FCPX, I have to admit. We have no issues with its workflow you have to go by a different approach then before. Which is in general for FCPX until the others final adapt (FCPX timeline)
But the option of renaming the color parts in FCPX inspector! Come one Apple...
P.S. ON FCPX performance over other NLES. I am not a programmer but isn't the main reason for FCPX being so fast is that it uses foundation in the macOS and is build on a database vs its previous version on a Quicktime foundation? I wonder if Blackmagic and Co are also considering the same rout?