guys you are right, I was pretty sleepy and made few mistakes in logic of problematics. But I found one thing, that made me lot of confusion and wrong results trying setting up Resolve SetCDL() from Premiere CDL export.
There is bug in Resolve I think I found. It is Offset (Lift) that gets opposite values than what is supposed to. For example setting Green Offset: 10 in Premiere, makes same result as setting Green Offset: -10 in Resolve. It is same for red, green, blue offsets. Damn, took me few hours of blindful testing, to figure that out. That´s why all copy-paste tries of getting CDL from Premiere to Resolve directly, failed and I assumed it got something with UI scales.
You can try by yourself:
- Code: Select all
SetCDL({"NodeIndex" : "1", "Slope" : "1.0 1.0 1.0", "Offset" : "10.0 0.0 0.0", "Power" : "1.0 1.0 1.0", "Saturation" : "1.0"})
Should give RED tint to image, as red offset value is positive, instead it gets GREEN tint.
Be aware of that Austin.
But atleast I can say I found my own bug inside Resolve in my thesis. That´s valued thing
About saturation, I found there is "autocap" so when inputting any value thru SetCDL() above 2 on saturation, it automatically puts 100% saturation.
More about saturation in CDL here: - from v1.2 it´s tenth variable
https://mixinglight.com/color-grading-t ... i-resolve/