Geforce GTX1050i AND Resolve 17.1.1.

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robert Hart

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Geforce GTX1050i AND Resolve 17.1.1.

PostSun May 23, 2021 3:49 pm

I posted previously and the post evaporated somewhere. So here I go again.

Has anyone used the Geforce GTX1050i graphics card with Resolve 17.1.1 and been able to live with the results?

Any advice appreciated. Hopefully this post does not evaporate this time round.
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Re: GEFORCE GTX1050i AND RESOLVE 17.1.1.

PostSun May 23, 2021 5:17 pm

GTX 1050 Ti worked for me but was barely useable when I first started using Resolve. My system was not fast enough to cache effects so rendering out video was the best way to see results of CC or effects.

I traded up to a GTX 1070 because I couldn't find a faster car(thanks to miners!) and it's a bit better but playback has to be turned down to half. I ordered a rtx3060 a month ago and hopefully I will get it soon.
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Re: GEFORCE GTX1050i AND RESOLVE 17.1.1.

PostSun May 23, 2021 8:51 pm

I'm reasonably happy with my GTX 1050ti, but I'm just doing HD work. I think your results are going to vary pretty widely depending on what you're doing. 4K? Complex fusion node trees? Lots of colour correction nodes? All that makes a huge difference.
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Max Paperno

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Re: GEFORCE GTX1050i AND RESOLVE 17.1.1.

PostSun May 23, 2021 9:07 pm

Depends on what you want to work on... mainly the video resolution/size, but also effects or other intense processing like noise reduction or motion tracking.

FWIW, I've been using a GTX970 to edit 4K (UHD and DCI) footage, and it does work. This card is definitely a step down from any 1050, and doesn't even have "studio" drivers available (it does have 4GB RAM, but it's segmented into fast and slower parts). My working timelines are usually in 1080 or 1440 (native for my monitors), 29.97, then I create a full-res copy timeline if needed for final output. I'm also driving 4 monitors total off this card, using it for all GUI and desktop, so it's certainly getting a workout. Live preview with grades can be rough (and never mind Fusion effects or NR), but with caching pretty much anything will play back smoothly eventually. I mostly cut/edit with "bypass color grades and effects" enabled, so the previews (especially audio sync) are smooth, then re-enable the full preview and let it cache a bit before playback.

Also, playback smoothness depends a lot on the source material, eg. for me ProRes is very smooth, h264 is fine, h265 is unusable. So for highly compressed material I'd do proxy files (or just convert the originals), for sure.

I'd upgrade in a heartbeat if there was anything practical available (from reputable source, not marked up 4x), but c'est la vie. My wife's computer actually has a 1050 Ti I'd like to "steal," but it doesn't have enough video outputs for me... :)

Also should be mentioned that the rest of the system is more capable... 8 cores @ 3.6GHz, 64GB, mix of NVME/SATA SSD Raid 0/WD Black HDD Raid 10, and so on... so that definitely helps matters.

HTH,
-Max
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Re: GEFORCE GTX1050i AND RESOLVE 17.1.1.

PostMon May 24, 2021 1:02 am

I was using a GTX 960 with only some small issues. (BRAW and HDR work needed a better card.)
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostTue Jun 01, 2021 10:57 am

The GTX 1050i cards have turned out to be duds. I think they may have been repackaged used passed off as new as they were not in sealed static bags but in bags folded over. They have taken down my operating system - Windows 10.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostTue Jun 01, 2021 1:35 pm

The postscript to the story is that after Windows 10 became seriously paralysed and unable to boot or repair itself, I put the old GTX-670 cards back in and it healed itself. The GTX1050ti cards are looking like they are duds. A failure code 43 message was offered. None of the suggested cures suggested on the web worked. Win some - lose some. Strangely enough, the driver for the GTX 1050ti cards seems to work happily with the older GTX-670 cards so will stay on DR16 and leave sleeping dogs to lie for now.
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Sean Nelson

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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostThu Jun 03, 2021 1:08 am

robert Hart wrote:The postscript to the story is that after Windows 10 became seriously paralysed and unable to boot or repair itself, I put the old GTX-670 cards back in and it healed itself. The GTX1050ti cards are looking like they are duds.

That's weird - where did you acquire the cards? I got mine from our local Memory Express retail store back in November last year and it's been as solid as a rock.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostThu Jun 03, 2021 1:16 am

Sorry to hear that, Robert. :(

Sean Nelson wrote: I got mine from our local Memory Express retail store back in November last year and it's been as solid as a rock.


Back in November one could still maybe just go to a store and buy a graphics card (or even not go to a store and have a choice online). Then things changed because of the cryptocurrency craze.

https://pcpartpicker.com/trends/price/video-card/

In the charts where the prices drop to zero, that's not because the cards became free, it's because they're unobtanium.

Like I said earlier, only buy from reputable seller for reasonable price. Which right now is impossible.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostThu Jun 03, 2021 1:26 am

Max Paperno wrote:Sorry to hear that, Robert. :(
Sean Nelson wrote: I got mine from our local Memory Express retail store back in November last year and it's been as solid as a rock.

Back in November one could still maybe just go to a store and buy a graphics card (or even not go to a store and have a choice online). Then things changed because of the cryptocurrency craze.

Yeah, I get all that. Back in November the general consensus seemed to be that the new GTX 3-series cards were too new to get much penetration into the pipeline yet and stores were mostly sold out of the older cards because they weren't ordering them any more. I considered myself lucky to find a 1050ti card in stock. Today things are much worse with respect to the availability of everything.

But I asked the question because if someone got bogus cards I think it would be worth knowing where they came from so that other people could avoid that source, regardless of availability.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostThu Jun 03, 2021 2:41 am

After a bit more sleuthing and finally getting the computer to wake up with the cards in, it reports "system exception not handled" "nvlddmk.sys". There has been considerable discourse about this issue. None of the fixes suggested worked. I ignored completely shooting the W10 operating system in the head and starting over with a clean install. No guarantee that will work either.

I installed the graphics driver which another commentor here has been working with and it reports as not compatable with these GTX-1050ti cards. However before the Mvidia drivers are installed, the card is reported as good in device manager but is no longer reported as good after the driver is installed and the computer in safe mode.

This is with one or both cards fitted. If one GTX-1050ti card and one GTX-670 card are fitted together, both are reported as fuctioning before the driver is installed, then both are no longer reported as good. Yet once the GTX-1050ti card is removed and the GTX-670 card is alone, then it works. It is a real ystery bag.

The vendor has offered to help sort it out so I won't run him ( or her ) down on the forums for now.

It seems generally that Microsoft and Nvidia need to sort something out. Something in Microsoft's more recent updates has apparently broken the Nvidia drivers or the drivers have broken Windows 10.

I guess that may have to wait until COVID has been shoved in a box and put away.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostThu Jun 03, 2021 3:33 am

I can definitely confirm that a 1050Ti (purchased several years ago) works fine here with latest Win 10 and using the latest NVIDIA drivers (have not had a problem with any driver version actually), "game" or "studio" versions.

I would use the latest official NVIDIA graphics drivers. Either the "game" drivers if you need to support the older GTX-670 at the same time as the newer one, or the studio drivers if you only run the 1050 (AFIAK there is no "studio" driver version for the 670 and I doubt the two versions would play nice together).

AFAIK it's the same NVIDIA graphics driver package for all GeForce cards (at least within the same series, eg. GTX). So the latest will/should work with all older cards as well, like the "1050 driver" with the 670. This is easy to confirm when selecting driver versions on NVIDIA site. Eg. the GTX970 and the 1050Ti use the exact same driver distributions (but no "studio" version for the 970).

Does the 1050 work with NV driver when alone in the system (w/out the 670)? Not sure if you listed that in things you tried... though I imagine you probably tried that.

With so many tests, I would definitely try to remove all traces of NVIDIA drivers first, then start over with the latest from their site. Or at least choose the "clean install" driver option (was always a bit vague on exactly how "clean" that really is, though).

Good luck!
-Max

PS. I read earlier tonight that NVIDIA did "release" some old-stock 1050Ti and another.. 2050(?) bulk boards early this spring to "partners." Not that I can find any now. But perhaps they're legit after all.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostThu Jun 03, 2021 4:22 am

Use gpu-z to check the card. There are tons of fake 1050ti s out there unfortunately (I fell prey to it myself), they’re way older cards that are fitted into a different housing and trick the system into accepting them, that’s why you’re getting error messages most likely.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostThu Jun 03, 2021 5:15 am

robert Hart wrote:This is with one or both cards fitted. If one GTX-1050ti card and one GTX-670 card are fitted together, both are reported as fuctioning before the driver is installed, then both are no longer reported as good. Yet once the GTX-1050ti card is removed and the GTX-670 card is alone, then it works. It is a real ystery bag.

Does the GTX 1050ti work if it's the only card in the system? Is it actually designed to work with another card installed? Just because it works with most card is no guarantee that it will work with all...

Have you tried different combinations of PCIe slots? There may be a dependency between the order of the cards or the PCIe slot type. If you can establish that card 1 works in slot A with nothing else installed, and that card 2 works in slot B with nothing else installed, do they both work together when they're both installed in those same slots?

Are both cards running on the same version of firmware?

...just throwing out some things to try that might shed some light on the problem.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostSun Jun 13, 2021 3:01 pm

The GTX1050ti card fitted alone in the computer in several of the slots still throws up the error.

Historically, the computer has infrequently thrown a blackscreen stop with the GTX-670 cards. I assumed it was the card ageing and laying down. On reflection, this may be the same fault but W10 coping better with the GTX-670 card when this occurs as the restarts endured for the worksessions.

As a separate issue I have observed that if an aftermarket firewire card is placed in the slot immediately below a GTX-670 card there is severe interference to the screen image.

With firewire card out of the equation, the GTX-1050ti cards still do not work and the stop occurs, usually about the time one selects an application or if one waits long enough.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostSun Jun 13, 2021 3:35 pm

Have a look on YouTube under "Fake GTX 1050ti", there are a lot of videos. It's not just the 1050s either. :o
You may have performance problems with the GTX 670 because it only has a Compute Capability of 3.0. As Resolve now uses CUDA 11 this requires Nvidia cards to have a minimum Compute Capability of 3.5. A GTX 1050 has a Compute Capability of 6.1.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostWed Jun 23, 2021 6:41 am

Well alas the fool and his money were easily parted. I had thought that the GTX1050ti cards were old and obsolete, therefore inexpensive but a generation close enough to suit Resolve 17.

The GTX1050ti cards are fake and there are apparently a lot of them being manufactured and sold worldwide. The processor is of the GF116 family which is ancient history compared to the GP107 processor of a genuine GTX1050ti.

The little guys in Dongguan or wherever and their onsellers have a good little scam going.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostWed Jun 23, 2021 3:16 pm

robert Hart wrote:The GTX1050ti cards are fake and there are apparently a lot of them being manufactured and sold worldwide.

Another example of why it's important to buy a trusted brand from a trusted seller. Unfortunately in these days of e-commerce and paid reviews it's getting harder and hard to know which sellers to trust. I suspect that's one of the reasons why established companies such as B+H Photo seem to be doing well, judging from the huge backlog of Speed Editor keyboard orders they had.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostWed Jun 23, 2021 4:38 pm

robert Hart wrote:The postscript to the story is that after Windows 10 became seriously paralysed and unable to boot or repair itself, I put the old GTX-670 cards back in and it healed itself. The GTX1050ti cards are looking like they are duds. A failure code 43 message was offered. None of the suggested cures suggested on the web worked. Win some - lose some. Strangely enough, the driver for the GTX 1050ti cards seems to work happily with the older GTX-670 cards so will stay on DR16 and leave sleeping dogs to lie for now.

I have a founders edition 1060 which had been working fine including for video editing but after the last Windows 10 update it too has crashed Windows first with freezing then with Windows not allowing a reinstall.
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Re: Geforce GTX1050i AND Resolve 17.1.1.

PostTue Jun 29, 2021 12:15 pm

When trying to reinstall the GPU driver did you use the Clean Install option?
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