Multicam audio with > 2 audio tracks?
Posted: Wed Jul 07, 2021 9:40 pm
Just when I thought I had multicam audio workflow figured out... we added a 3rd mic/track. Now apparently I'm SoL again?
Is there any way to get more than 2 audio tracks from multicam clip into the actual "program" timeline?
I've searched here and got some "hints" that maybe this isn't possible, but nothing definitive on this particular issue.
More details:
We're using multiple cams, but only one of the recorded files has the usable audio. (The others are discarded or used for a rough sync.) We were using 2 mics for the main audio, but recently added a 3rd. So the final file has 3 usable audio tracks which I want to keep. Each used track gets its own audio processing treatment (dynamics/EQ/etc), so in the final result they must be separate tracks.
I can create a multicam clip and all the audio tracks are in there, no problem (I manipulate Clip Attributes to import just the tracks I want as individual Mono tracks and mute the rest). But when I use this multicam clip in a timeline, all I can get is two audio tracks (even after selecting the appropriate "angle" for the audio, which has 3 audio tracks).
What's worse, Resolve seems to be mixing my 2nd and 3rd audio tracks together into the 2nd track. WTF?
I tried making sure all camera files are imported into multicam clip with the same number of audio tracks (3 Mono), and again that all shows up in multicam clip fine, but not in a timeline.
Tried specifying audio tracks/types when creating the timeline from multicam clip, but that doesn't work either. I can get a "adaptive 3" audio in my timeline, but the 3rd track is always empty (and again the 3rd original track is mixed onto the 2nd).
Before adding the 3rd mic, I could simply separate the two audio tracks (from multicam clip angle) in my final timeline into a Linked Group, then unlink them, et voilá I'd have my separate tracks for audio processing.
Do I really have to go back to adding my audio separately into my "program" timeline? This means twice as much syncing work, since I first sync the multicam clips to each other, and then I'd need to sync them again to my "external" audio. For one or two clips it's not a huge deal, but gets old really quick past that. Unfortunately we don't have any way to embed synced timecode into the files at the moment, so the auto-sync is based on audio and then manually tweaked by a couple of frames if needed (using a clapper).
Thanks,
-Max
Is there any way to get more than 2 audio tracks from multicam clip into the actual "program" timeline?
I've searched here and got some "hints" that maybe this isn't possible, but nothing definitive on this particular issue.
More details:
We're using multiple cams, but only one of the recorded files has the usable audio. (The others are discarded or used for a rough sync.) We were using 2 mics for the main audio, but recently added a 3rd. So the final file has 3 usable audio tracks which I want to keep. Each used track gets its own audio processing treatment (dynamics/EQ/etc), so in the final result they must be separate tracks.
I can create a multicam clip and all the audio tracks are in there, no problem (I manipulate Clip Attributes to import just the tracks I want as individual Mono tracks and mute the rest). But when I use this multicam clip in a timeline, all I can get is two audio tracks (even after selecting the appropriate "angle" for the audio, which has 3 audio tracks).
What's worse, Resolve seems to be mixing my 2nd and 3rd audio tracks together into the 2nd track. WTF?
I tried making sure all camera files are imported into multicam clip with the same number of audio tracks (3 Mono), and again that all shows up in multicam clip fine, but not in a timeline.
Tried specifying audio tracks/types when creating the timeline from multicam clip, but that doesn't work either. I can get a "adaptive 3" audio in my timeline, but the 3rd track is always empty (and again the 3rd original track is mixed onto the 2nd).
Before adding the 3rd mic, I could simply separate the two audio tracks (from multicam clip angle) in my final timeline into a Linked Group, then unlink them, et voilá I'd have my separate tracks for audio processing.
Do I really have to go back to adding my audio separately into my "program" timeline? This means twice as much syncing work, since I first sync the multicam clips to each other, and then I'd need to sync them again to my "external" audio. For one or two clips it's not a huge deal, but gets old really quick past that. Unfortunately we don't have any way to embed synced timecode into the files at the moment, so the auto-sync is based on audio and then manually tweaked by a couple of frames if needed (using a clapper).
Thanks,
-Max