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Sven H wrote:Those just generate RGB values. They are not doing anything in a special color space or whatever. It's just values. You tell the software how to interpret them. But.. (see below)Steve Alexander wrote:I guess I have the same questions of a loader node and also a generator such as Text+ or a background node's color. What color space / gamma are these outputting?Steve Alexander wrote:I understood that Fusion operates in a linear gamma, but I don't know where that conversion occurs, nor do I know if it gets inverted by the MediaOut node or whether we have to invert it ourselves (either on the Fusion page or in the Color page).
In RCM2 resolve expects the fusion comp to be in linear and in the timeline gamut. Therefore you could say the generators produces values in this space. But you can easily manipulate it by adding a CST inside fusion just before the MediaOut.
Does that make sense?
About the conversions. We're talking about several things here. Conversions happening inside of fusion and conversions before/after fusion. The one before is the IDT you set the footage to in the Media Tab. It goes camera color space to timeline color space. So now everything is in timeline color space.
In Fusion there is actually just timeline gamma to linear (start) and linear to timeline gamma (end). It does not care about the original camera color space or the display output color space.
And then there is the ODT at the end of the entire chain.
This is a great explanation and has moved me forward in my understanding of the implicit color space / gamma conversions within RCM/Fusion. What about in non-RCM projects? Does MediaIn still convert to a linear gamma and in that case, what is its implicit color space - is it that of the media or is it still assumed to be the timeline color space? Thanks so much for your help, Sven, as well as to others on this thread.
Time Traveller
Resolve Studio 18.1.4 | Fusion Studio 18.1.3 | Win 11 Pro (22H2) | i9-7940x, P4000 (517.40, 8GB VRAM), 64GB RAM, M.2 boot, SSD scratch, RAID10 data | (laptop) 16" MacBook Pro M1 MAX, 32 GPU cores, 64 GB RAM, 2 TB SSD, Ventura 13.2.1
Resolve Studio 18.1.4 | Fusion Studio 18.1.3 | Win 11 Pro (22H2) | i9-7940x, P4000 (517.40, 8GB VRAM), 64GB RAM, M.2 boot, SSD scratch, RAID10 data | (laptop) 16" MacBook Pro M1 MAX, 32 GPU cores, 64 GB RAM, 2 TB SSD, Ventura 13.2.1