kyanmagic wrote:Thank you for your response. Just to check a couple things (please bear with me as I'm a beginner) - at the moment the LUT is set on the Output lookup table.
I think that's a bad idea. I think you're better off using the LUT on a clip-by-clip basis within the node tree: just right click and add the LUT as needed.
To me, there are advantages of not using a LUT at all and just using a CST node (which will shift the BMD Raw clip into Rec709 color/gamma space), but it's a creative call. There's a number of ways to do it, including with Color Management (RCM2 or ACES), with LUTs (either per clip or project wide, as you're doing), or with a CST Node. Hell, you can almost do it manually, but that's cheating. To tell you the truth, the BMD camera actually look pretty good right out of the box: we generally just used the BMD Film mode and treated it as if it were film. It's honestly not that hard to manually turn the knobs and match the LUT, or at least come close to it. We try not to overthink this.
I just finished a project last month that mixed Red Dragon and Blackmagic 6K in some scenes, and we had no problem matching it just using CST nodes. It still required some manual tweaks, but it wasn't that difficult -- I've dealt with much tougher situations in my life. The BMD didn't have the dynamic range of the Red, but color-wise they weren't that far off.