- Posts: 59
- Joined: Thu Sep 23, 2021 3:06 pm
- Real Name: Sergey Zinchenko
Everything looks fine on the Fusion Page, but the Edit Page adds weird artifacts.
The test drp project is in the attachment.
The test drp project is in the attachment.
- Code: Select all
{
Tools = ordered() {
Renderer3D1 = Renderer3D {
CustomData = { ToolVersion = 2 },
Inputs = {
GlobalOut = Input { Value = 119, },
Width = Input { Value = 192, },
Height = Input { Value = 256, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "pRender1",
Source = "Output",
},
RendererType = Input { Value = FuID { "RendererOpenGL" }, },
["RendererOpenGL.AntiAliasing.Nest"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Channels.RGBA.LowQuality.Enable"] = Input { Value = 0, },
["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Presets.Nest"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
["RendererOpenGL.Lighting"] = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 605, 16.5 } },
SubInputsData = {
RendererOpenGL = {
Version = 1
}
}
},
pCustom1 = pCustom {
ID = 20,
CustomData = { Path = { Map = { ["Setting:"] = "Templates:\\MyTemplates\\" } } },
Inputs = {
PositionZExpression = Input { Value = "-getb1b(pxi1+0.5,pyi1+0.5)/10", },
Input = Input {
SourceOp = "pImageEmitter1",
Source = "Output",
},
Image1 = Input {
SourceOp = "Blur1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 440, 49.5 } },
},
pRender1 = pRender {
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
GlobalOut = Input { Value = 119, },
Width = Input { Value = 192, },
Height = Input { Value = 256, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
["MaterialID.MaterialID"] = Input { Value = 4, },
["ObjectID.ObjectID"] = Input { Value = 4, },
Input = Input {
SourceOp = "pCustom1",
Source = "Output",
},
Camera = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 440, 82.5 } },
},
pImageEmitter1 = pImageEmitter {
ID = 16,
CustomData = { Settings = { [2] = { Tools = ordered() { pImageEmitter1 = pImageEmitter { Inputs = { ["ParticleStyleBrush.Brush"] = Input { Value = 47, UserString1 = "star_7sides" }, VelocityControls = Input { Value = 1 }, ["ParticleStyle.MergeControls"] = Input { Value = 1 }, ["ParticleStyleNGon.NGonType"] = Input { Value = 2 }, ["ParticleStyleNGon.NGonStarryness"] = Input { Value = 0 }, YDensity = Input { Value = 0.173, Expression = "XDensity" }, XDensity = Input { Value = 0.173 }, ["ParticleStyle.SizeOverLife"] = Input { SourceOp = "pImageEmitter1SizeOverLife", Source = "Value" }, Lifespan = Input { Value = 275, Expression = "comp.RenderEnd+1" }, AlphaThreshold = Input { Value = 0.004 }, PivotNest = Input { Value = 1 }, Style = Input { Value = FuID { "ParticleStyleNGon" } }, ["ParticleStyleNGon.NGonSides"] = Input { Value = 4 }, Input = Input { SourceOp = "MatteControl1", Source = "Output" }, ["ParticleStyle.SizeControls"] = Input { Value = 1 }, ["ParticleStyle.Size"] = Input { Value = 0.0284 }, ["ParticleStyle.BlurOverLife"] = Input { SourceOp = "pImageEmitter1BlurOverLife2D", Source = "Value" } }, CtrlWZoom = false, ID = 28, ViewInfo = OperatorInfo { Pos = { 0, 16.5 } }, CustomData = { Path = { Map = { ["Setting:"] = "Templates:\\MyTemplates\\" } } } }, pImageEmitter1SizeOverLife = LUTBezier { SplineColor = { Red = 192, Blue = 64, Green = 128 }, CtrlWZoom = false, NameSet = true, KeyColorSplines = { [0] = { [0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } }, [1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } } } }, CustomData = { Path = { Map = { ["Setting:"] = "Templates:\\MyTemplates\\" } } } }, pImageEmitter1BlurOverLife2D = LUTBezier { SplineColor = { Red = 192, Blue = 64, Green = 128 }, CtrlWZoom = false, NameSet = true, KeyColorSplines = { [0] = { [0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } }, [1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } } } }, CustomData = { Path = { Map = { ["Setting:"] = "Templates:\\MyTemplates\\" } } } } } } }, Path = { Map = { ["Setting:"] = "Templates:\\MyTemplates\\" } } },
Inputs = {
["ParticleStyleBrush.Brush"] = Input {
Value = 47,
UserString1 = "star_7sides",
},
XDensity = Input { Value = 0.332, },
YDensity = Input {
Value = 0.332,
Expression = "XDensity",
},
AlphaThreshold = Input { Value = 0.004, },
Lifespan = Input {
Value = 120,
Expression = "comp.RenderEnd+1",
},
PivotNest = Input { Value = 1, },
VelocityControls = Input { Value = 1, },
Input = Input {
SourceOp = "MatteControl1",
Source = "Output",
},
Style = Input { Value = FuID { "ParticleStyleNGon" }, },
["ParticleStyleNGon.NGonType"] = Input { Value = 2, },
["ParticleStyleNGon.NGonSides"] = Input { Value = 4, },
["ParticleStyleNGon.NGonStarryness"] = Input { Value = 0, },
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 0.013, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pImageEmitter1SizeOverLife",
Source = "Value",
},
["ParticleStyle.MergeControls"] = Input { Value = 1, },
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pImageEmitter1BlurOverLife2D",
Source = "Value",
},
},
ViewInfo = OperatorInfo { Pos = { 440, 16.5 } },
},
pImageEmitter1SizeOverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
CtrlWZoom = false,
CustomData = { Path = { Map = { ["Setting:"] = "Templates:\\MyTemplates\\" } } },
},
pImageEmitter1BlurOverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
CtrlWZoom = false,
CustomData = { Path = { Map = { ["Setting:"] = "Templates:\\MyTemplates\\" } } },
},
Blur1 = Blur {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
XBlurSize = Input { Value = 13, },
Input = Input {
SourceOp = "MatteControl1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 330, 82.5 } },
},
Ellipse1 = EllipseMask {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
SoftEdge = Input { Value = 0.0079, },
Invert = Input { Value = 1, },
OutputSize = Input { Value = FuID { "Custom" }, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
UseFrameFormatSettings = Input { Value = 1, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input { Value = 0.583, },
Height = Input { Value = 0.394, },
},
ViewInfo = OperatorInfo { Pos = { 330, 16.5 } },
},
Camera3D1 = Camera3D {
CustomData = { Path = { Map = { ["Setting:"] = "Templates:\\MyTemplates\\" } } },
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = 0.0296292908690038, },
["Transform3DOp.Translate.Z"] = Input { Value = 1.14949283415241, },
PerspFarClip = Input { Value = 1.5, },
AoV = Input { Value = 60.0000000000002, },
FLength = Input { Value = 10.2883817969591, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 440, 115.5 } },
},
MatteControl1 = MatteControl {
Inputs = {
MatteCombine = Input { Value = 4, },
Filter = Input { Value = FuID { "Fast Gaussian" }, },
["Solid.Matte"] = Input {
SourceOp = "Ellipse2",
Source = "Mask",
},
["Garbage.Matte"] = Input {
SourceOp = "Ellipse1",
Source = "Mask",
},
Background = Input {
SourceOp = "Background1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 275, 49.5 } },
},
Ellipse2 = EllipseMask {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
UseFrameFormatSettings = Input { Value = 1, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input { Value = 0.252, },
Height = Input { Value = 0.362, },
},
ViewInfo = OperatorInfo { Pos = { 220, 16.5 } },
},
MediaOut1 = MediaOut {
Inputs = {
Index = Input { Value = "0", },
Input = Input {
SourceOp = "ColorCurves1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 715, 49.5 } },
},
ColorCurves1 = ColorCurves {
PickColor = true,
CtrlWZoom = false,
Inputs = {
EditRed = Input { Value = 0, },
EditGreen = Input { Value = 0, },
EditBlue = Input { Value = 0, },
Red = Input {
SourceOp = "ColorCurves1Red",
Source = "Value",
},
Green = Input {
SourceOp = "ColorCurves1Green",
Source = "Value",
},
Blue = Input {
SourceOp = "ColorCurves1Blue",
Source = "Value",
},
Alpha = Input {
SourceOp = "ColorCurves1Alpha",
Source = "Value",
},
NumberOfSamplesOnMatchCurve = Input { Value = 64, },
IgnoreTransparent = Input { Value = 1, },
PreDividePostMultiply = Input { Value = 1, },
Input = Input {
SourceOp = "Renderer3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 605, 49.5 } },
Tools = {
ColorCurves1Red = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
[1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 255, Green = 52, Blue = 52 },
},
ColorCurves1Green = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
[1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 0, Green = 255, Blue = 0 },
},
ColorCurves1Alpha = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0, RH = { 0.149000000000001, 0.596000000000003 }, Flags = { Linear = true } },
[0.447] = { 1, LH = { 0.315023039632165, 1.00222803738318 }, RH = { 0.631333333333333, 1 } },
[1] = { 1, LH = { 0.815666666666667, 1 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 204, Green = 204, Blue = 204 },
CtrlWZoom = false,
},
ColorCurves1Blue = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
[1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 68, Green = 68, Blue = 255 },
}
},
},
Background1 = Background {
NameSet = true,
Inputs = {
GlobalOut = Input { Value = 119, },
Width = Input { Value = 192, },
Height = Input { Value = 256, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Gradient" }, },
TopLeftRed = Input { Value = 0.102, },
TopLeftGreen = Input { Value = 0.63, },
TopLeftBlue = Input { Value = 0.512, },
GradientType = Input { Value = FuID { "Radial" }, },
Start = Input {
SourceOp = "Path1",
Source = "Position",
},
End = Input { Value = { 0.5, 0.237 }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0.219607843137255, 0.137254901960784, 0.545098039215686, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 165, 49.5 } },
},
Path1 = PolyPath {
DrawMode = "InsertAndModify",
CtrlWZoom = false,
Inputs = {
Displacement = Input {
SourceOp = "Path1Displacement",
Source = "Value",
},
PolyLine = Input {
Value = Polyline {
Points = {
{ Linear = true, LockY = true, X = -0.436, Y = -0.463, RX = 0.146991522366523, RY = 0.150443530701753 },
{ Linear = true, LockY = true, X = 0.00497456709956834, Y = -0.0116694078947397, LX = -0.146991522366523, LY = -0.150443530701753, RX = 0.0916215728715725, RY = -0.0775437581221565 },
{ Linear = true, LockY = true, X = 0.279839285714286, Y = -0.244300682261209, LX = -0.0916215728715725, LY = 0.0775437581221565, RX = 0.00173160173160166, RY = 0.166087962962963 },
{ Linear = true, LockY = true, X = 0.285034090909091, Y = 0.25396320662768, LX = -0.00173160173160166, LY = -0.166087962962963, RX = -0.172812950937951, RY = -0.0299453784925277 },
{ Linear = true, LockY = true, X = -0.233404761904762, Y = 0.164127071150097, LX = 0.172812950937951, LY = 0.0299453784925277, RX = -0.0675317460317459, RY = -0.209042357050032 },
{ Linear = true, LockY = true, X = -0.436, Y = -0.463, LX = 0.0675317460317459, LY = 0.209042357050032 }
}
},
},
},
},
Path1Displacement = BezierSpline {
SplineColor = { Red = 255, Green = 0, Blue = 255 },
CtrlWZoom = false,
KeyFrames = {
[0] = { 0, RH = { 7.33333333333333, 0.0786411105252143 }, Flags = { Linear = true, LockedY = true } },
[22] = { 0.235923331575643, LH = { 14.6666666666667, 0.157282221050429 }, RH = { 30, 0.280801824271 }, Flags = { Linear = true, LockedY = true } },
[46] = { 0.370558809661713, LH = { 38, 0.325680316966356 }, RH = { 54, 0.432660725698445 }, Flags = { Linear = true, LockedY = true } },
[70] = { 0.556864557771909, LH = { 62, 0.494762641735177 }, RH = { 78, 0.622440382046935 }, Flags = { Linear = true, LockedY = true } },
[94] = { 0.753592030596987, LH = { 86, 0.688016206321961 }, RH = { 102.333333333333, 0.835728020397991 }, Flags = { Linear = true, LockedY = true } },
[119] = { 1, LH = { 110.666666666667, 0.917864010198996 }, Flags = { Linear = true, LockedY = true } }
}
}
},
ActiveTool = "ColorCurves1"
}
- Attachments
-
- test.drp.rar
- (87.51 KiB) Downloaded 277 times