Fri Aug 12, 2022 8:29 am
So im trying to do multiple mask animations in davinci resolve that takes different sections of a freeze frame and moves them from off screen into place like a puzzle. I then made each mask into a seperate compound clip and then added them seperately in fusion. When i add a transform/shake node in fusion, as well as a slight blur, the borders of each mask look like it is outlined in a weird pixelation that has different colors along with it. In my time line preview it shows that weird outline pixelation, but when i go back to fusion i just get a black screen. I have no idea how to fix it either without deleting it and starting over.
Has anyone had tbis issue before?