Inject 360 metadata during output, so YT knows its 360 video

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Morné Erasmus

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Inject 360 metadata during output, so YT knows its 360 video

PostTue Sep 13, 2022 8:53 am

Hi Guys

I'm testing some 360 editing goodness with Resolve Studio 18 and checked the documentation and various youtube vids. However, I can't find info whether or not I can directly inject 360 metadata from Resolve into the final delivered output or not like you can with Premiere.

I did install Reactor and from there I installed KartaVR, but I did not find anything related to 360 meta during output...

Everything points to the need for an external 3rd party tool like Spatial Media or ExifTool.
Maybe I'm just not looking in the right place in Resolve?
Last edited by Morné Erasmus on Tue Sep 13, 2022 1:51 pm, edited 1 time in total.
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Vit Reiter

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Re: Resolve Studio - Inject 360 metadata during Deliver?

PostTue Sep 13, 2022 1:10 pm

My solution is on figure.

Transform node
- Horizontal Flip

Shape3D node
- Shape: Sphere
- Radius: 10

Camera3D node
- Rotation as your choice
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DaVinci Resolve 18.6.6 Studio (macOS Monterey 12.7.5)
Mac Pro 2013, AMD FirePro D700, 64GB RAM

Film Editor, Colorist, DIT, Datalab technician
linkedin.com/in/vít-reiter-film-editor
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Morné Erasmus

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Re: Resolve Studio - Inject 360 metadata during Deliver?

PostTue Sep 13, 2022 1:50 pm

Hmmm no isnt that just a crude way of viewing the 360 as regular rectilinear?

I dont have a problem viewing it.

I want to directly inject the 360 metadata into the resulting final mp4 that is output from Davinci

IE, so that players like VLC and Youtube detect it's "360" footage and the player then lets you adjust the view as you like. I can do this with 3rd party tools after the fact, but my question is if I can inject the metadata directly from Resolve during output when I "deliver"
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Vit Reiter

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Re: Resolve Studio - Inject 360 metadata during Deliver?

PostTue Sep 13, 2022 2:57 pm

Morné Erasmus wrote:Hmmm no isnt that just a crude way of viewing the 360 as regular rectilinear?

I dont have a problem viewing it.

I want to directly inject the 360 metadata into the resulting final mp4 that is output from Davinci

IE, so that players like VLC and Youtube detect it's "360" footage and the player then lets you adjust the view as you like. I can do this with 3rd party tools after the fact, but my question is if I can inject the metadata directly from Resolve during output when I "deliver"
Sorry, I didn't understand well.
This is export to standard picture not to 360 video.
DaVinci Resolve 18.6.6 Studio (macOS Monterey 12.7.5)
Mac Pro 2013, AMD FirePro D700, 64GB RAM

Film Editor, Colorist, DIT, Datalab technician
linkedin.com/in/vít-reiter-film-editor
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barnamos

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Re: Inject 360 metadata during output, so YT knows its 360 v

PostSat Oct 07, 2023 5:07 pm

Yep I never found a way. You would think with the metadata controls we have there would be a way. I also could never get the spatial audio gui working on my rocky box. This command works tho from within the spatial-media dir ->

Code: Select all
 python3 spatialmedia -i --stereo=none <input-file> <output-file>
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tallevan1

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Re: Inject 360 metadata during output, so YT knows its 360 v

PostWed May 22, 2024 11:31 pm

I need this too. Haven't found an answer yet.

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