Yeah, I'm probably overthinking it. For what it's worth, here's what I'm working with:
- Screenshot 2022-10-06 063432.png (204.75 KiB) Viewed 278 times
The skateboard is rolling left to right, and the edges just look wrong when played at speed. I think part of it is that it's so thin and the composite behind it is so much brighter, you get a little lateral inhibition that makes the edges look off. There's still not that much motion blur from the skateboard to begin with, but the the comp behind it still feels like it's too sharp. I might just have a matte follow the skateboard that adds a little blur to the comp behind it.