- Posts: 11
- Joined: Sun Nov 06, 2022 2:36 pm
- Real Name: Marko Rebolj
I generated a new Fusion Composition, imported a map with 200x4000 resolution and added a Polygon node not connected to something. I created a path along the street and published this path. I created another Polygon node, it's position connected to the published path value and connected via Merge node to the map. I animated a short line on a path, using Polygon Tools Position command, Length 0.03 and Border Width0.015. This part of animation works well.
Troubles are beginning as I added another Merge node for connecting of animated small car to the map (using Resize node), traveling along with the line, using Merge node Position connected to published Polygon Value and animating Merge Modifiers Displacement command. It works well, but after closing DVR and reopening with this animation project, every time, I say every time, the second animation is corrupted, sometimes also the first (line). I found a new points on the path, sometimes the points are displaced, sometimes trying to correct the point position all other points are moved uncontrolled. Sometimes also the first path of not connected node is changed. I tried several 10 times to save, close the DVR, reopen DVR and this animation project, repairing the animation (deleting the second merge and added a new one, repairing the original path etc.) until all works well, closing the DVR and reopening, repeating the same. I always got very similar results. After reopening the animation never works!
There is also a strange behavior of angle of the car. Sometimes the angle is ok using the second Merge node Angle connected to the published first path Heading, but sometimes the angle of the car is for a small part of the path (30% of the length) wrong for 10 to 30 degrees, but for rest of the traveling is OK.
Is there any solution for this problem or I am working wrong?
I am using DVD 18.1 PRO, WIN10 PRO, NVIDIA card all updatet to the last updates, enough system and graphic memory.
Troubles are beginning as I added another Merge node for connecting of animated small car to the map (using Resize node), traveling along with the line, using Merge node Position connected to published Polygon Value and animating Merge Modifiers Displacement command. It works well, but after closing DVR and reopening with this animation project, every time, I say every time, the second animation is corrupted, sometimes also the first (line). I found a new points on the path, sometimes the points are displaced, sometimes trying to correct the point position all other points are moved uncontrolled. Sometimes also the first path of not connected node is changed. I tried several 10 times to save, close the DVR, reopen DVR and this animation project, repairing the animation (deleting the second merge and added a new one, repairing the original path etc.) until all works well, closing the DVR and reopening, repeating the same. I always got very similar results. After reopening the animation never works!
There is also a strange behavior of angle of the car. Sometimes the angle is ok using the second Merge node Angle connected to the published first path Heading, but sometimes the angle of the car is for a small part of the path (30% of the length) wrong for 10 to 30 degrees, but for rest of the traveling is OK.
Is there any solution for this problem or I am working wrong?
I am using DVD 18.1 PRO, WIN10 PRO, NVIDIA card all updatet to the last updates, enough system and graphic memory.