Fri Mar 31, 2023 9:31 pm
The explanation lies in the unified memory of new Macs. If needed, the GPU cores can grab memory from the CPU and if that’s not enough, they can swap to the SSD. The latter is slow, but doesn’t crash. On the long run, it may ruin your SSD, though.
Nvidia GPUs, OTOH, hard crash when memory is used up.
Both of your processes are temporal and eating lots of VRAM. You can try doing NR first and exporting into a high quality codec, like DNxHR or Cineform. Bring that in and do the Speed Warp.
To check if VRAM is the issue, try to switch the timeline to HD. If that’s still crashing, something else is screwed up.
On the Mac, you can observe memory use with Apple’s Activity Monitor. On Windows, I found GPU-Z quite helpful.
Now that the cat #19 is out of the bag, test it as much as you can and use the subforum.
Studio 18.6.6, MacOS 13.6.6, 2017 iMac, 32 GB, Radeon Pro 580
MacBook M1 Pro, 16 GPU cores, 32 GB RAM and iPhone 15 Pro
Speed Editor, UltraStudio Monitor 3G