[Issue] Box filter resizing in Edit Timeline is unusable.
Posted: Mon Apr 24, 2023 1:22 am
This may be a relatively niche issue, but it's a pretty important one in my opinion.
There is a massive difference between the implementation of Box filtering in the edit timeline vs Fusion.
I used the same image for both scaling methods, both scaled by a factor of 60 and rotated by 60 degrees.
In Fusion:
In the Edit Page:
Why does this matter? In Fusion, the Box filter is perfect for upscaling pixel art or screen capture footage. Bilinear and Bicubic upscaling cause gross, fuzzy pixels and weird diamond patterns. Nearest Neighbor works perfectly for scaling by whole integers (200%, 300%, 400%, etc.) but will introduce aliasing and cannot be smoothly transformed without causing pixel shift artifacts across rows and columns. Box retains the sharp pixels of Nearest Neighbor while also achieving the smooth transformations of bilinear/bicubic filtering. If that word vomit was too much, watch this video and skip to 1:02
Here's a quick demo:
I would love to see this fixed while 18.5 is still in beta. Thanks!
There is a massive difference between the implementation of Box filtering in the edit timeline vs Fusion.
I used the same image for both scaling methods, both scaled by a factor of 60 and rotated by 60 degrees.
In Fusion:
In the Edit Page:
Why does this matter? In Fusion, the Box filter is perfect for upscaling pixel art or screen capture footage. Bilinear and Bicubic upscaling cause gross, fuzzy pixels and weird diamond patterns. Nearest Neighbor works perfectly for scaling by whole integers (200%, 300%, 400%, etc.) but will introduce aliasing and cannot be smoothly transformed without causing pixel shift artifacts across rows and columns. Box retains the sharp pixels of Nearest Neighbor while also achieving the smooth transformations of bilinear/bicubic filtering. If that word vomit was too much, watch this video and skip to 1:02
Here's a quick demo:
I would love to see this fixed while 18.5 is still in beta. Thanks!