Hardy- wrote:But how can I color grade various media clips within a Fusion clip individually on the Color page?
Fusion clip serves several purposes. Its good to know what they are so you can use it appropriately.
Fusion typically sources footage from media pool, meaning its not cropped, its not color graded, or from loader meaning its possibly not even in media pool, or it can get preview of all that is stacked on the timeline for reference. Generally fusion works with virgin clips. This is good because of various reasons for VFX work, but if you want to force fusion to work with clips as they are already color graded in color page and cropped in edit page, etc.
Fusion Clips Inherit the Timeline Resolution
If you combine multiple clips on the Timeline into a Fusion clip, the Fusion page is set to the timeline resolution, regardless of the source resolution of the clip. The image is then output to the Edit page at this timeline resolution, and all subsequent sizing adjustments are performed relative to the timeline resolution, with no reference to the original resolution in the source clip.
Transforms from the Fusion Page to the Edit Page
All transform operations you apply on the Cut, Edit, and Color pages are resolution independent, referring to the original resolution of the source media, so long as you don’t use the Fusion page. For example, if you shrink an image to 20% in the Edit page (using Edit sizing controls) and then enlarge it in the Color page back to 100% (using Input sizing controls), you end up with an image that has all the resolution and sharpness of the original media, because the final resolution is drawn from the original source media.
However, once you use the Fusion page to do anything to a clip, from adding a small effect to creating a complex composition, the resolution-independent relationship of the Edit and Color pages to the source media is broken, and whatever resolution is output from your Fusion composition is the new effective resolution of the clip that appears in the Timeline. This means if you shrink an image to 20% in the Fusion page (using a Transform node) and then enlarge it in the Color page by 150%, you end up with an image that isn’t as sharp as the original because the down converted image in the Fusion page is effectively the new source resolution of that clip.
As long as you keep that in mind, you can work in all different pages appropriately and retain information you need and discard what you don't need.
If you have more than one track stacked on top of each other and you make a fusion clip from that. I will open the color graded clips with timeline resolution as fusion composition withe merge nodes used to connect the clips same way they were done on timeline. That way you can keep the resolution of the timeline and color grading backed in while working with multiple files in fusion doing what you need.
If you want to color change individual clips, you can click on the fusion clip and choose open in timeline and you will see new timeline with clips still as they were before you made fusion clip. You can go to color page and make color adjustments if you like and it will update. So you can retain your original color grading and resolution in the fusion clip, while still taking advantage of animation and compositing in fusion.
Just choose for the fusion clip, open in fusion page, or open in timeline and you will see what I mean,
Hardy- wrote: When I make a Fusion clip that contains multiple nodes and media layers, I just see one single clip in Color: Just that single Fusion clip. When I color grade that Fusion clip, all media inside that Fusion clip will get the same color grading. I need individual color control. On the Color page, of course. (I don't do color grading with color nodes in Fusion.)
The workflow of events I explained in the previous section will help you retain the color grading link in fusion clip all the way from source clip when you started the process.
However sometimes or for other reasons you may want to color grade with mats you made in fusion but in the edit page. You can add media out nodes, 2, 3, 4 etc and connect your mats to that and than in the color page when you click on the node tree and choose add source you can use those mats to grade based of that. Or you can export the mats as image sequance and use them in the color page as mats that way. Its just one more way to work, but depending on what you need or what you can set it up to be very flexible and easy. When you go against how things work, because you don't know how or refuse to use it as it was meant to be, its when you create problems for yourself you don't need.
Another thing to keep in mind is that you can also work by duplicating just some tracks and clips to a new track and applying adjustment layer to only those. You can also create a new timeline do your masking or whatever you need and copy / paste the results back in your original timeline etc. They all will retain link to source clips in media pool so you are not making them larger, its just another way to work.
Hardy- wrote: P.S.: The problem with position animations on the Color page is: The Color page has no "ease" options and no bezier handles, as far as I can see.
Actually the problem is trying to use color page for animation that should be done in fusion, but if must use it or really want to, there is option to use static and dynamic key frames for color and sizing controls. Static is linear and dynamic is easing in and out. If you want to change the curve, you can click on the keyframes in the keyframes panel and choose change dynamic attributes from the right mouse click menu. You will get new dialog box with a curve and two slides that is essentially bezier handles functionality.
Personally I would avoid color or edit page for animation of anything more serious and use fusion page. You have all you need there and if you follow some basic principles of how resolve works, you can do all you need and have no real compromises.