- Posts: 6
- Joined: Mon Nov 06, 2023 3:37 pm
- Real Name: Erik Ridderstolpe
I've done a lot of multi-camera edits over the years, and my preferred method is to stack all the cameras up on the timeline - eg on 4 layers in your case.
It's easier if you place the widest camera view on the top layer, so you then always have a good overview of the scene, and from this 'master shot' you will often intuitively know which of the other 3 camera angles you want to use at any given point.
Then do a base grade so that the cameras match each other well. This is easier before you start cutting up the clips.
The audio is a 2nd guide to make sure you've got all the cameras in sync, but then you can switch the extra audio tracks off / or delete them. If you have some editing to do on your audio mix, then my preference is to get this sounding nice - just because it makes the visual edit more fun, rather than listening to messy sound while editing. But other people are happy with rough audio and finesse the mix later.
Then the edit is a case of both taking away the top layers to reveal the cameras below, and you can also pull clips from the lower cameras, and stack them on top (ie put the clips on video layers 5,6,7 etc).
And you'll probably also want to further grade some of the clips, depending on the action.
It's usually quite a fluid process, and the logic for each particular performance soon presents itself.
Other people may prefer setting up a Multicam clip, but I prefer to have everything stacked up on a single timeline where I can see it all and push & pull it around.