Help with colour management nightmare
Ive been trying for months now without success to get the output in Studio to look as the internal viewer shows.
Im 1 screen editng, no external box.
The screen is calibrated and a DCI-P3. I've made a 3D Lut for Resolve using DisplayCAL to produce a Rec709/2.4 result.
Using Windows 11, DisplayCAL to produce the calibratons (verified) and LUTs.
No matter what i do i cant get the displayed image to match the output OR the scopes.
In the example below im dealing with white snow so easy enough to balance and test. The image on screen shows a very yellow hue. The RGB values however all indicate near enough pure white/grey with no cast.
The output mainly resembles the RGB/Scope.
Ive tried placing the 3D Lut created as the "Video monitor lookup table". It seems to do nothing. Same in the Color view and scopes lookup tables. Nothing happens at all.
If I place it in the output LUT the output does now seem to match the very yellow display but im fairly sure its not meant to be placed here at all. Its also at odds with the WB of the original shot (which was correctly white).
Ive tried "Use windows display colour management" on and off and it makes no difference at all.
Can anyone tell me how i can get the actual DaVinci viewer to accurately follow the scopes and the output to match? At the moment its nigh on impossible - i have to export, adjust, re-export, adjust and repeat until it "looks" ok.
I dont recall ever having these issues with Premier which i was more familiar with.
All i want is a workflow with what LUTs to use, generate and where to produce consistent colours between the internal viewer, the scopes and the out.
Im 1 screen editng, no external box.
The screen is calibrated and a DCI-P3. I've made a 3D Lut for Resolve using DisplayCAL to produce a Rec709/2.4 result.
Using Windows 11, DisplayCAL to produce the calibratons (verified) and LUTs.
No matter what i do i cant get the displayed image to match the output OR the scopes.
In the example below im dealing with white snow so easy enough to balance and test. The image on screen shows a very yellow hue. The RGB values however all indicate near enough pure white/grey with no cast.
The output mainly resembles the RGB/Scope.
Ive tried placing the 3D Lut created as the "Video monitor lookup table". It seems to do nothing. Same in the Color view and scopes lookup tables. Nothing happens at all.
If I place it in the output LUT the output does now seem to match the very yellow display but im fairly sure its not meant to be placed here at all. Its also at odds with the WB of the original shot (which was correctly white).
Ive tried "Use windows display colour management" on and off and it makes no difference at all.
Can anyone tell me how i can get the actual DaVinci viewer to accurately follow the scopes and the output to match? At the moment its nigh on impossible - i have to export, adjust, re-export, adjust and repeat until it "looks" ok.
I dont recall ever having these issues with Premier which i was more familiar with.
All i want is a workflow with what LUTs to use, generate and where to produce consistent colours between the internal viewer, the scopes and the out.
