
- Posts: 17
- Joined: Fri Nov 17, 2023 8:05 am
- Real Name: William Fanelli
I have a problem that I can't solve (resolve Studio 19 on Windows, GPU 3090)
I'm editing (or rather I finished) an event, a classroom course that lasts 2 and a half hours.
Since I was asked to put lower third almost constantly, I made a fusion composition for each speaker, animated at the entrance and exit with name, title and logo, using keyframe stretching to be able to lengthen and shorten at will.
Now, when I launch the rendering, at the beginning on the shots with lower third rendering runs at 30-40 fps. As the rendering goes on, everything slows down, and on the last shots the rendering drops to 2 (!) fps.
Of course: if I stop, exit and re-enter the program and start again from those same shots, the rendering normally goes fast at 30-40 fps, to slow down later.
In this condition the rendering lasts over 8 hours for a content, in HD, of 2 and a half hours.
At the moment I found a workaround: pre-rendering the lower thirds in prores 4444 and replacing them everywhere with the fusion compositions. In this way the render lasts less than an hour.
But I wonder, why a composition that renders at 30 fps when you open the program has to drop to 2 after a while? Is there a solution? Because rendering dozens of lower thirds takes time, the compositions are much easier to use.
Moreover I think that there is a problem in the programming, because such a slowdown can only be explained by a non-optimal management of resources and/or memory.
Has anyone noticed anything similar?
I'm editing (or rather I finished) an event, a classroom course that lasts 2 and a half hours.
Since I was asked to put lower third almost constantly, I made a fusion composition for each speaker, animated at the entrance and exit with name, title and logo, using keyframe stretching to be able to lengthen and shorten at will.
Now, when I launch the rendering, at the beginning on the shots with lower third rendering runs at 30-40 fps. As the rendering goes on, everything slows down, and on the last shots the rendering drops to 2 (!) fps.
Of course: if I stop, exit and re-enter the program and start again from those same shots, the rendering normally goes fast at 30-40 fps, to slow down later.
In this condition the rendering lasts over 8 hours for a content, in HD, of 2 and a half hours.
At the moment I found a workaround: pre-rendering the lower thirds in prores 4444 and replacing them everywhere with the fusion compositions. In this way the render lasts less than an hour.
But I wonder, why a composition that renders at 30 fps when you open the program has to drop to 2 after a while? Is there a solution? Because rendering dozens of lower thirds takes time, the compositions are much easier to use.
Moreover I think that there is a problem in the programming, because such a slowdown can only be explained by a non-optimal management of resources and/or memory.
Has anyone noticed anything similar?