Shrinivas Ramani wrote:Hi all
Native just means Resolve delegates to the operating system's native API. Depending on the OS, it may decide to implement a software-powered or hardware-accelerated version for different codecs. This is subject to licensing, performance limitations and hardware utilisation the operating system chooses to implement.
In the Studio version, DaVinci Resolve can additionally leverage the GPU's API to accelerate decodes and encodes.
Regards
Shrinivas
thanks a lot for the clarification. Now the question would be, how to control the encoding method within Windows. I guess there must be some configuration or setup somewhere, how the OS decides which software or hardware codec is being used. Currently there are some restrictions in v19 or Resolve while exporting H265, since there is no 4:2:2 option, neither using Native or NVIDIA. The only way for us right now is using NVIDIA at 10 Bit 4:4:4 to preserve maximum quality with a reasonable file size.
Software encoding, e.g. using x265 is far superior in terms of quality compared to any NVIDIA hardware encoder, especially in dark grainy areas, where NVDIA almost everytime fails to encode without blocky artefacts.
The other issue / question is, if the reported bug "codec not found" after switching von Native to NVIDIA can be solved in v20 of Resolve.