Question about 3d stereo conversion

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zixzax

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Question about 3d stereo conversion

PostWed Jun 11, 2025 10:56 am

I'm really curious about the workflow of spacial video and 3D conversion. Since there's not much info online, I did some tests and have some questions.
Here's my conversion workflow
Import an image, right click - Stereoscopic 3D - convert to stereoscopic
Create a fusion clip based on this stereo clip so it has two media out
screenshot-20250611-182755.png
overall node graph of the conversion
screenshot-20250611-182755.png (62.87 KiB) Viewed 365 times

Generate depth map, subdivide image plane, displace the image plane using depth map, setup a projection camera, point to projection cam. Duplicate projection cam and set it to stereo cam, have some eye separation.
From render 3D node export eye as layer and pipe them into two media out.

Question in fusion pipeline, is that the correct way? The projection cam needs to be eyeballed to fit the image plane seems not right, and the subdiv needs to be really high like 1000 to yield a result without jagged edge, which later makes rendering extremely slow
.

I suppose the end result is right, the clip is marked as 3D, left right eye have images with enough parallax. But when I try to export it as a QuickTime H265 MV-HEVC file it only exports as separate files even though I select the MV - HEVC option. And there's no MV-HEVC option when I try to update the mission. I have to adjust encoder for the MV-HEVC option to reappear.
screenshot-20250611-183051.png
screenshot-20250611-183051.png (78.26 KiB) Viewed 365 times
screenshot-20250611-183010.png
screenshot-20250611-183010.png (83.35 KiB) Viewed 365 times


Do I still need to go through the SBS route and encode the file into MV-HEVC with other software?

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