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Graphics and Text Scaling & Aliasing

Posted:
Thu Aug 03, 2017 9:16 pm
by Julian van Mil
I have not been able to properly use resolve 12.5 for any sort of graphic / titling work. The results always have jagged aliased edges (even from resolves own text tool!!). I just was completing an online, and everything was going swimmingly until I had to add the clients logo at the end. A simple .png with alpha rendered out of photoshop, but when scaled or moved, I get horrible jagged aliased edges! What am I doing wrong?
Some things I've tried, that have not worked:
- disabling all LUTs
- disabling all grades
- bringing down whites
- trying every variation of scaling settings in project settings>image scaling
- different output formats and settings (prores, h264, dnx)
- it looks jagged in the viewer, my preview monitor, and the final output file
- changing alpha from straight to premult
Any help would be appreciated.
Re: Graphics Scaling & Aliasing

Posted:
Thu Aug 03, 2017 9:21 pm
by Michael Del Papa
Yeah, I hear you. This is why I don't do any graphic/titling work in DR proper. My suggestion is to render out the PS graphic at the needed size so you can avoid scaling within DR.
Re: Graphics and Text Scaling & Aliasing

Posted:
Fri Aug 04, 2017 1:57 am
by Jamie LeJeune
The title tool isn't aliased at all. In the few cases I've had to use Resolve's title tool in a pinch, I turned each one into a compound so I could add a little blur in the color page.
A little blur may help your resizes as well.
I hear you though. BMD really should fix it as titling and graphics is a crucial part of finishing any project. Premiere, despite how much I generally dislike it, has lovely anti-aliasing by default in its title tool. BMD should emulate that.
Re: Graphics and Text Scaling & Aliasing

Posted:
Fri Aug 04, 2017 1:34 pm
by Julian van Mil
I see the blur fix, it's not ideal, although I can see it working in a pinch.
In commercial world, being able to pop in a clients logo and transform position/scale is as about as basic as it gets, and is defiantly expected in a supervised online. Kind of a deal breaker. The way I got by this time was outputting all the graphics already placed from primer as a quicktime with an alpha. Very clunky workflow for something so simple.
Re: Graphics and Text Scaling & Aliasing

Posted:
Fri Aug 04, 2017 3:23 pm
by Nathan Allworth
I've noticed that in the preview/program monitor sometimes imported images with alpha (or image sequences) I've done in After Effects will appear as if the alpha channel is 2-bit. This appears as aliasing in the program monitor. When it's rendered it looks correct.
Can you post some examples of what you're talking about so we can see?
Personally I've had no problems with the title generator in Resolve, but it is pretty limited. I do most of my title work in After Effects now and export to PNG+Alpha image sequences.
Edit: to clarify, I do some transforms/scaling on the imported PNGs about 85% of the time. Seems fine in both 12.5 and 14b6.
Re: Graphics and Text Scaling & Aliasing

Posted:
Fri Aug 04, 2017 3:36 pm
by Nathan Allworth
One thing to try:
- Right click on your PNG clip in the timeline
- Select Clip attributes...
- On the Video tab find Alpha Mode
- Make sure this is set to Straight
If it's set to Premultiplied it will look jaggy on almost all PNG+Alpha files. This is because it's expecting some of the alpha information be computed in the RGB values instead of purely in the Alpha channel.
Re: Graphics and Text Scaling & Aliasing

Posted:
Thu Aug 10, 2017 6:34 am
by Adam Archer
+1 for text antialiasing
Sent from my iPhone using Tapatalk
Re: Graphics and Text Scaling & Aliasing

Posted:
Mon Aug 14, 2017 1:56 pm
by Julian van Mil
Ok - here are some screenshots demonstrating the problem clearly. As stated above, the eventual work around was to render the graphics directly out of Premier w/ alpha. See the results here:
http://imgur.com/a/MwrgD
Resolve - Premulitplied

Resolve - Straight

Premier - drop shadow was added as project progressed. But you can clearly see the smooth edges.
Re: Graphics and Text Scaling & Aliasing

Posted:
Mon Aug 14, 2017 3:31 pm
by Dermot Shane
yea constant source of annoyance for me as well, end game for me is to do the same, finish in another program (Avid|DS in my case)
i long have been wishing for vastly better comp and gfx tools -or- better yet, complete intergration with Fusion
Re: Graphics and Text Scaling & Aliasing

Posted:
Tue Aug 15, 2017 12:25 am
by Marc Wielage
I have to say, while Resolve is good for a lot of things, the Title Generator is still a weak spot.
Re: Graphics and Text Scaling & Aliasing

Posted:
Tue Aug 15, 2017 12:36 pm
by Julian van Mil
I just want to add that we have resolve 14b6 running on a sandbox at the office and results are exactly the same. Looking like resolve can't be used for titles & graphics.
Re: Graphics and Text Scaling & Aliasing

Posted:
Tue Aug 15, 2017 4:06 pm
by Jamie LeJeune
Julian van Mil wrote:I just want to add that we have resolve 14b6 running on a sandbox at the office and results are exactly the same. Looking like resolve can't be used for titles & graphics.
As far as I can tell, all Premiere Pro does to anti-alias their titles is add some blur to them by default. With Resolve generated titles you can achieve the same thing by making a compound clip out of the title clip and adding a node with a bit of blur in the color page. It's a pain to do for every title and it would be better if Resolve just had an option to anti-alias by default, but this method does work if you have no other options.
Re: Graphics and Text Scaling & Aliasing

Posted:
Tue Aug 15, 2017 4:17 pm
by John Paines
The trouble with making a compound clip is that there's no alpha channel so (for example) you couldn't have a drop shadow. Some workarounds have been discussed in other threads, but it would be nice if compound clips fully cooperated. Maybe 15....
Re: Graphics and Text Scaling & Aliasing

Posted:
Tue Aug 15, 2017 4:40 pm
by Jamie LeJeune
John Paines wrote:The trouble with making a compound clip is that there's no alpha channel so (for example) you couldn't have a drop shadow. Some workarounds have been discussed in other threads, but it would be nice if compound clips fully cooperated. Maybe 15....
Good point. I don't really ever use drop shadows, so I hadn't run into that issue.
Re: Graphics and Text Scaling & Aliasing

Posted:
Tue Aug 15, 2017 7:31 pm
by MikeMeagher
A big +1 here on this titling topic.
BMD has done a great job trying to morph a great color grading app into a one stop shopping app for editing and grading but the very weak title tools is a sad point. I use the paid version..even would pay a little more if titling was improved.
Re: Graphics and Text Scaling & Aliasing

Posted:
Tue Aug 15, 2017 8:00 pm
by PeterMoretti
Re: Graphics and Text Scaling & Aliasing

Posted:
Wed Aug 16, 2017 12:56 am
by Marc Wielage
PeterMoretti wrote:Anyone have experience with NewBlueFx's Titler Pro 5?
Slow as molasses and very buggy. Boris Title is a little better, but still extremely slow.
Re: Graphics and Text Scaling & Aliasing

Posted:
Thu Aug 31, 2017 3:57 pm
by Annaël Beauchemin
+1 on the text and alpha anti-aliasing problems.
Resolve 14 added alot of cool new finishing features, but having good alpha management and anti-aliasing is a priority.
Re: Graphics and Text Scaling & Aliasing

Posted:
Tue Nov 14, 2017 2:03 am
by Jamie LeJeune
I was hoping that 14.1 would include a fix for this, but despite getting a mention in the release notes, text is still not anti-aliased! Ugh.
What we need in Resolve is for text to have a solid anti-aliasing option (perhaps a checkbox in project preferences or in the inspector on a per clip basis). Either that or titles need to be treated like a normal clip in the Color page so we can choose to add a bit of blur on our own.
C'mon BMD! It sucks having to constantly render out a textless copy for import into another application just to get decent titles.
Re: Graphics and Text Scaling & Aliasing

Posted:
Tue Nov 14, 2017 4:35 am
by Jack Swart
And a bug from DR11 still persists.
Make a lower third title
Generate a background from the inspector.
The top text is above the background, where it should be
but
the lower text is BEHIND the background and hidden.
Hard to call this a "feature"
Re: Graphics and Text Scaling & Aliasing

Posted:
Tue Nov 14, 2017 9:30 am
by Tom Early
Julian van Mil wrote:
Premier - drop shadow was added as project progressed. But you can clearly see the smooth edges.
Premiere's text is quite soft compared to FCP7, which manages both smooth edges and sharpness
Re: Graphics and Text Scaling & Aliasing

Posted:
Sat Mar 16, 2019 3:50 pm
by jwspictures
Sorry to bring up an old thread however I am running into this issue with version 15.
Has this ever been addressed?
I am hoping there is a setting I am missing but I am seeing this in fusion and resolve where everything has really bad aliasing and jagged edges to the point where it is unusable.
Even in some of my footage I am noticing this now.
I have the field processing set to off and resizing filter set to smoother.
I have built a simple 3d scenes in fusion but all of the models and text have aliasing on them and I can't seem to get rid of it so any help would be greatly appreciated.
Thank you!
Re: Graphics and Text Scaling & Aliasing

Posted:
Fri Aug 02, 2019 2:50 pm
by ginoamadori
I have the same problem and am running 16b6. Have you found a solution or another thread about this topic? If so please let me know, I currently that problem with PR444 graphics with alpha from After Effects and was forced to use Premiere to insert graphics and animations. It was a real pain going back.
Re: Graphics and Text Scaling & Aliasing

Posted:
Fri Aug 02, 2019 2:58 pm
by Igor Riđanović
Nathan Allworth wrote:One thing to try:
- Right click on your PNG clip in the timeline
- Select Clip attributes...
- On the Video tab find Alpha Mode
- Make sure this is set to Straight
The premultiplication selection is not optional. You must set straight/premult based on whether or not RGB is multiplied with alpha. However, it is true that the incorrect selection will look bad on the screen.
Re: Graphics and Text Scaling & Aliasing

Posted:
Fri Aug 02, 2019 3:00 pm
by Igor Riđanović
Spatial scaling in V12 and V15 is not good. But if you're on V15 you can use Fusion to scale. Fusion's scaling is significantly better.
Re: Graphics and Text Scaling & Aliasing

Posted:
Sat May 04, 2024 3:49 pm
by retrosenescent
Titling still looks awful, unusable. Will there ever be a fix for this?
Re: Graphics and Text Scaling & Aliasing

Posted:
Sat Jun 29, 2024 2:10 pm
by rhrn.ch
This is a really serious issue. I've combed the web to find answers. But the fact remains that scaling logo and anything else with Alpha as well as the titling tool are SO aliased I'm ashamed to show them to clients. I can't stress how much time it wastes having to make all my titles in Cavalry and import them.