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- Joined: Wed Nov 06, 2013 2:00 am
UPDATE: Skip this text and look at the video I posted a dozen comments down.
I am editing a project in Resolve which was shot on two cameras, with dual system, multi-channel audio. Setting up the multi-cam clip has proven very difficult. I have tried everything I can think of, even reading the manual carefully!
As I understand manual pages 472-3, any serious production involving multitrack recording requires a Resolve setup in which multi-track audio recording tracks are each on their own independent track in the timeline. Otherwise, you can't really edit the audio tracks separately, which is of course a must.
The only way I have found in Resolve to create a multi-cam clip with multiple audio tracks is to first sync the audio tracks with my A cam, then to go into clip attributes and make sure the correct audio tracks are being interpreted as individual mono tracks, and then sync my A cam with my B cam. (I will just always leave my audio assigned to Angle 1, and only change video angles when editing.) The problem is that, while this method successfully creates a multi-cam that contains all the relevant video and audio assets, the audio assets become all but unusable. Here's why:
Since there are two ways to look at a multi-cam clip, I will address the problem with each of them.
First, if you simply edit the multicam clip into your project, and then go into the Fairlight page and look at the clip you have just edited in, you do not get the proper audio channels as you set them in the clip attributes of the component video clip. The multi-cam-ification of the clip seems to have failed to preserve the clip attributes a propos audio mapping. So naturally I right clicked on the multi-cam to edit its clip attributes, but Resolve does not allow clip attributes for multi-cams. This in itself seems problematic to me, because if the multi-cam fundction does not preserve the audio track setup of the component clips, and it does not have any way to re-enter those settings, how can we control the behavior at all?
So I went back to the manual, and got the idea to go into the "Open in Timeline" mode, of the multicam, thinking this function, which is clearly designed to allow you to control aspects of the multi-cam composition, would help me solve the problem. Here the situation is different, but not better. Here, the audio tracks I need access to are present, but they are being treated as three channels of the same track. This is even the case if you carefully ensure that the component clip is setup with separate, mono audio tracks, and I even tested this by dragging the componenet clip into a timeline to ensure that the audio tracks would behave as separate mono tracks.
I am left in the situation where I see no way to edit this multi-cam shoot in Resolve. If I make use of Resolve's multi-cam function, I will be left without the ability to mix down and carefully edit the audio we recorded, even if I dive into the "Open in Timeline" function, which wouldn't be a good solution in itself. I am trying to develop a fast-moving production workflow in which we stay in Resolve for everything, and so I need my audio guy to be able to go into the Fairlight tab and get access to all of the audio tracks that were recorded on set, no matter what editing functions we choose to use or not use in the editing phase of our workflow.
Hopefully I am making a simple mistake and someone will have mercy on me and set me straight! Thanks in advance.
I am editing a project in Resolve which was shot on two cameras, with dual system, multi-channel audio. Setting up the multi-cam clip has proven very difficult. I have tried everything I can think of, even reading the manual carefully!
As I understand manual pages 472-3, any serious production involving multitrack recording requires a Resolve setup in which multi-track audio recording tracks are each on their own independent track in the timeline. Otherwise, you can't really edit the audio tracks separately, which is of course a must.
The only way I have found in Resolve to create a multi-cam clip with multiple audio tracks is to first sync the audio tracks with my A cam, then to go into clip attributes and make sure the correct audio tracks are being interpreted as individual mono tracks, and then sync my A cam with my B cam. (I will just always leave my audio assigned to Angle 1, and only change video angles when editing.) The problem is that, while this method successfully creates a multi-cam that contains all the relevant video and audio assets, the audio assets become all but unusable. Here's why:
Since there are two ways to look at a multi-cam clip, I will address the problem with each of them.
First, if you simply edit the multicam clip into your project, and then go into the Fairlight page and look at the clip you have just edited in, you do not get the proper audio channels as you set them in the clip attributes of the component video clip. The multi-cam-ification of the clip seems to have failed to preserve the clip attributes a propos audio mapping. So naturally I right clicked on the multi-cam to edit its clip attributes, but Resolve does not allow clip attributes for multi-cams. This in itself seems problematic to me, because if the multi-cam fundction does not preserve the audio track setup of the component clips, and it does not have any way to re-enter those settings, how can we control the behavior at all?
So I went back to the manual, and got the idea to go into the "Open in Timeline" mode, of the multicam, thinking this function, which is clearly designed to allow you to control aspects of the multi-cam composition, would help me solve the problem. Here the situation is different, but not better. Here, the audio tracks I need access to are present, but they are being treated as three channels of the same track. This is even the case if you carefully ensure that the component clip is setup with separate, mono audio tracks, and I even tested this by dragging the componenet clip into a timeline to ensure that the audio tracks would behave as separate mono tracks.
I am left in the situation where I see no way to edit this multi-cam shoot in Resolve. If I make use of Resolve's multi-cam function, I will be left without the ability to mix down and carefully edit the audio we recorded, even if I dive into the "Open in Timeline" function, which wouldn't be a good solution in itself. I am trying to develop a fast-moving production workflow in which we stay in Resolve for everything, and so I need my audio guy to be able to go into the Fairlight tab and get access to all of the audio tracks that were recorded on set, no matter what editing functions we choose to use or not use in the editing phase of our workflow.
Hopefully I am making a simple mistake and someone will have mercy on me and set me straight! Thanks in advance.
Last edited by Benjamin Holland on Tue Oct 03, 2017 3:54 pm, edited 1 time in total.