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where is timing curve for xy movements

PostPosted: Wed Oct 11, 2017 1:47 am
by George Deierling
Designing a motion path in the timeline editor, I can adjust the xy movemtent and shape the path with Bezier handles, I can adjust the zoom curve with bezier handles.

But where is the timing curve for Position?

It should be under Transform, but there is only Zoom X, Zoom Y, Rotation, Pitch, Yaw.
It just moves linear from one keyframe to the next, and it looks robotic the way it moves.
Is that a feature that will be implemented in the future, or a misunderstanding on my part on how this works? Is there currently a way to fine tune smooth motion?

Re: where is timing curve for xy movements

PostPosted: Wed Oct 11, 2017 5:55 am
by Uli Plank
It has been already demanded a lot, and we can only hope it'll be implemented in the future.

For now, turn to a compositing software.

Re: where is timing curve for xy movements

PostPosted: Wed Oct 11, 2017 6:11 am
by Roen Davis
Uli Plank wrote:It has been already demanded a lot, and we can only hope it'll be implemented in the future.



+1

Re: where is timing curve for xy movements

PostPosted: Wed Oct 18, 2017 12:20 pm
by David Cherniack
Uli Plank wrote:It has been already demanded a lot, and we can only hope it'll be implemented in the future.

For now, turn to a compositing software.


+1000 THIS IS A MAJOR BUG!!

Re: where is timing curve for xy movements

PostPosted: Wed Oct 18, 2017 12:37 pm
by Denis Pilon
+ 100000000000000000000000000000 !!

I noticed it 1 year ago and ask for this feature many time !!

It is about time ..............

Re: where is timing curve for xy movements

PostPosted: Wed Oct 18, 2017 5:32 pm
by Earl R. Thurston
BMD has never considered this a bug or oversight because the functionality exists in the Viewer overlay. It's just not very easy to use. So, indeed, a curve editor would be much, MUCH better.

+1-trillion here too.

Re: where is timing curve for xy movements

PostPosted: Wed Oct 18, 2017 5:43 pm
by Jean Claude
apart from absolutely wanting a bezier curve: nothing to gain compared to the Transform tool. Everyone's desires.

Re: where is timing curve for xy movements

PostPosted: Thu Oct 19, 2017 6:56 am
by Erik Wittbusch
+1

I use the function in the viewer here and there, but this is very cumbersome...

Re: where is timing curve for xy movements

PostPosted: Thu Oct 19, 2017 3:34 pm
by Uli Plank
I sometimes use the function in long shots from a main camera for live performances and with several adjustments over time it becomes impossible to handle it in the viewer.

Re: where is timing curve for xy movements

PostPosted: Tue Oct 31, 2017 4:29 am
by George Deierling
There are Bezier handles for path adjustment in the viewer, but this doesn't change at all the timing behavior. Fusion handles paths in the same way and there is a path timing curve with Bezier handles. It has had that feature for many years. And its really necessary, linear timing interpolation is rarely good enough.

Re: where is timing curve for xy movements

PostPosted: Tue Oct 31, 2017 8:30 am
by Uli Plank
Absolutely. And we need that functionality in Resolve, since Fusion is not really made for very long takes, neither for a situation where I put shots from other cameras over that one long main camera track.

Re: where is timing curve for xy movements

PostPosted: Tue Oct 31, 2017 10:21 am
by David_Cox
Also +1 for this. All keyframe-able values should be available on the graph, including ones from Resolve FX etc. At the moment, animation curves for a single shot might be spread between the editor graph, viewer and color page. Not entirely convenient :-)
DC

Re: where is timing curve for xy movements

PostPosted: Tue Oct 31, 2017 2:42 pm
by johnbuckman
Can we talk about how awkward the keyframe controls are to use in general? They are better than the bizarre premiere controls in the effects control window but still miles away from where they could be.

Re: where is timing curve for xy movements

PostPosted: Tue Jul 17, 2018 6:30 am
by Philipp Ringli
After searching the beta manual for 15 I found this:
You can now expose Position X and Y curves in the Edit page clip curve editor ...

Page 39:
http://documents.blackmagicdesign.com/D ... _Guide.pdf

Re: where is timing curve for xy movements

PostPosted: Tue Jul 17, 2018 11:51 am
by MassimoAlbertoCroce
Now with DR 15 we have a fantastic compositing tool called fusion, if you need more control you can use a transform tool that can do what you need.

Re: where is timing curve for xy movements

PostPosted: Tue Jul 17, 2018 11:59 am
by Roen Davis
Despite Fusion, hasn’t this been implemented in the edit timeline?
Myself? I am out hustling for some .srt jobs, so I can revel in how much better it is than wrangling 700 subtitles by hand!