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GenArts Monsters for Fusion

Posted:
Fri Apr 20, 2018 11:26 am
by Thomas Martin
At present the Fusion plugins do not work on the Fusion page of Resolve. I guess this will be fixed in one of the next few releases. However, even in Fusion 9 standalone one of the classical Fusion plugins does not work anymore, the famous Speedsix Monsters, the latest version was GenArts Monsters GT OFX v7.01. I have absolutely no idea how difficult this could be but if it is possible to reintegrate them again, I would be very happy.
Re: GenArts Monsters for Fusion

Posted:
Fri Apr 20, 2018 2:32 pm
by Dermot Shane
i have a monsters licence dateing back to 5d, i totaly forgot about it, would not hold my breath tho, most of the effects are in Saphire now anyway
Re: GenArts Monsters for Fusion

Posted:
Fri Apr 20, 2018 3:40 pm
by Thomas Martin
Of course, most of it is in Sapphire, but I still have a license for the latest Monsters, not for Sapphire.
Anyway, the Monsters load in Fusion but make it crash when applied in the flow. My point is, since the plugin support seems to get an overhaul I just hope it becomes a bit more flexible to reuse this but also other OFX plugins currently not supported.
Re: GenArts Monsters for Fusion

Posted:
Fri Apr 20, 2018 4:45 pm
by Chad Capeland
Thomas Martin wrote:Of course, most of it is in Sapphire, but I still have a license for the latest Monsters, not for Sapphire.
Anyway, the Monsters load in Fusion but make it crash when applied in the flow. My point is, since the plugin support seems to get an overhaul I just hope it becomes a bit more flexible to reuse this but also other OFX plugins currently not supported.
Hopefully BMD can get more native plugins developed so this isn't an issue moving forward. OFX is far from a stable development target.