Sun May 06, 2018 4:29 am
I'm trying to track a mask using the Planar Tracker. I've created the Polygon, and piped it into the input of the Planar Trasform, but the resulting output isn't moving the shape. There is just a bounding edge that moves and covers over the shape.
For this particular result I ended up having to merge the shape with a black BG, that would transform properly through the Planar Transform, and then use a Channel Boolean to put the mask in the alpha.
I just watched the new Fusion Fundamentals FXPHD class and he was able to pipe a Polygon straight into the input of a Planar Transform.
System specs:
OS: Windows 11
CPU: Intel i912900K 3200Mhz 16 core
RAM: 128GB DDR4-3000
GPU: NVIDIA A6000