Mon Jun 04, 2018 10:28 am
Hi,
Right now I'm working on a 1080p project where all titles are 2160p png's, and already the input scaling produces jagged edges and 'stray pixels'.
Setting the input scaling to 'crop' or setting the timeline to 2160p prevents the input scaling from doing its dirty deeds, but NO means of resizing in resolve (except Fusion) manages to produce an even acceptable quality.
The easiest way I've found so far (in this project) to get good quality resized graphics is to set 'crop' mode, use Fusion Transform with appropriate filtering for the resizing, and then use 'Input scaling' in the Color tab to conveniently position the titles.
This issue seems to have nothing to do with straight/premultiplied alpha or which file format you use.
With PSD, TIF, PNG etc you pretty much get UNUSABLE resizing in Resolve, and you really shouldn't have to use Fusion for such a common task.
As much as I like the development we've seen the last couple of years, this is just AWFUL and really should be a top priority of things to fix in Resolve.
Resolve 15B4, Win 10 current, I7 6700K, 32GB RAM, GTX 1080
Johan Fleetwood
Colorist | Editor | Post Production Consultant
- Win11pro, RTX 4070, Decklink, Mini Panel, Speed Editor, Ample RAM & SSD storage -