Resolve Constantly locking up Cant render out project. Help!

Get answers to your questions about color grading, editing and finishing with DaVinci Resolve.
  • Author
  • Message
Offline

Michael McCaffrey

  • Posts: 804
  • Joined: Tue Apr 14, 2015 1:30 am

Resolve Constantly locking up Cant render out project. Help!

PostTue Jun 05, 2018 4:02 pm

I have been asked to render out a version of my project and I have tried probably 20 times in the last 24 hours to render it out and Resolve keeps locking up my computer. I have to then physically turn it off and reboot. I have tried rendering with different codecs (ProRes LT, H.264, DNxHD) and tried rendering with GPU settings on CUDA and Auto and nothing seems to make any difference. Please help! Link to diagnostics log and .drp included below.

http://www.lmn.org/don/DaVinci-Resolve-logs-20180605-085622.zip

Update: Unplugged the eGPU and rendered it all on the CPU. Worked fine, albeit slower. So sick of the eGPU issues with MacOS. Does Resolve work any better on Windows? ugh. hate the thought of using windows.
Configuration:
Resolve Studio (Always the Latest)
Windows 11 Pro Workstation
32 Core AMD Ryzen Threadripper 256GB RAM
RTX 4090
RTX 3090
100G NAS
(1) 32" Ultra-Wide Display, (1) 4K 27” Display
Offline
User avatar

Dwaine Maggart

Blackmagic Design

  • Posts: 13262
  • Joined: Wed Aug 22, 2012 2:53 pm

Re: Resolve Constantly locking up Cant render out project. H

PostTue Jun 05, 2018 10:04 pm

Apple does not support NVIDIA eGPU's, so it's not surprising there may be issues doing that.

Apple has NO eGPU support in macOS 10.12.6, which is what your SIG shows you using, so it's really not surprising you are having issues doing that.

When you unplug your eGPU, it's not being rendered on the CPU, it's being rendered with the 2 D700 GPUs in the Mac.
Dwaine Maggart
Blackmagic Design DaVinci Support
Offline

Michael McCaffrey

  • Posts: 804
  • Joined: Tue Apr 14, 2015 1:30 am

Re: Resolve Constantly locking up Cant render out project. H

PostWed Jun 06, 2018 12:26 am

Dwaine Maggart wrote:Apple does not support NVIDIA eGPU's, so it's not surprising there may be issues doing that.

Apple has NO eGPU support in macOS 10.12.6, which is what your SIG shows you using, so it's really not surprising you are having issues doing that.

When you unplug your eGPU, it's not being rendered on the CPU, it's being rendered with the 2 D700 GPUs in the Mac.


Ok I wondered about that. Do you guys have a recommendation for using Mac or Windows platform for best results with Resolve? And/or a recommendation to use OpenCL or CUDA if it makes a difference? Obviously you wouldnt recommend CUDA on the Mac it seems given the lack of support?
Configuration:
Resolve Studio (Always the Latest)
Windows 11 Pro Workstation
32 Core AMD Ryzen Threadripper 256GB RAM
RTX 4090
RTX 3090
100G NAS
(1) 32" Ultra-Wide Display, (1) 4K 27” Display

Return to DaVinci Resolve

Who is online

Users browsing this forum: Bing [Bot], Chovinsky, Google [Bot] and 322 guests