Stereoscopi vr rendering

I've been dabbling with some stereoscopic 360 videos in Maya and rendering them out at 3840x1920. Im not really great at figuring out the aspect ratios and codecs but I had some luck rendering them in sony vegas at 30 fps in 3840x1920 but the rendered .iff pictures from Maya are actually 60 fps and I wanted to see how that looks. I'm using gearvr with a samsung s7 so I'm not sure how much it can handle.
I can't find any way to render in Vegas at 60fps 3840x1920 and wanted to try using davinci but I can't even figure out how to import the videos. I assemble to pics in VirtualDub and render as uncomressed avi and if I use 30 fps it will import but 60 fps will not.
Is there a way to import this in Resolve and then also render as 3840x1920 60fps?
I can't find any way to render in Vegas at 60fps 3840x1920 and wanted to try using davinci but I can't even figure out how to import the videos. I assemble to pics in VirtualDub and render as uncomressed avi and if I use 30 fps it will import but 60 fps will not.
Is there a way to import this in Resolve and then also render as 3840x1920 60fps?