Audio still profoundly broken

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PalmerWoodrow

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Audio still profoundly broken

PostSat Sep 08, 2018 8:47 pm

Once again, I rendered out a bunch of clips for a client and found that Resolve put the wrong audio into a file.

Playing back on the Deliver page, the correct audio played. In the rendered file, the muted camera-audio track was used. Inexcusable.

Screwing around with the type of output ("individual clips" vs. "single clip") did not change this result. Finally I deleted the erroneous audio track entirely... only to get a silent resultant file.

Then I noticed the audio-track selector in the render settings, and figured I might be able to use that to force Resolve to do the right thing. Nope: It's totally broken. If you roll over it, the cursor turns into an inapplicable side-to-side arrow; then if you roll away, up/down arrows briefly appear... baffling. And if you enter a number manually (like 2, in this case) it just reverts back to 1 when the control loses focus.

Guys... this is not production-ready software:

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Charles Bennett

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Re: Audio still profoundly broken

PostSat Sep 08, 2018 8:57 pm

If you render individual clips they are rendered with their original audio. This is by design for use in collaboration mode where audio work would be done on the entire timeline later. You only get new audio if you render using single clip, ie the entire timeline.
These settings give me the output of the master stereo buss which render with the timeline.
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PalmerWoodrow

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Re: Audio still profoundly broken

PostSat Sep 08, 2018 9:22 pm

Thanks for the reply, Charles.

A couple of problems, though. First, if you notice in the screen grab, I have "single clip" selected.

Second, there's no excuse for playing back the wrong audio on the Deliver page. If Resolve is going to ignore all additional audio in the timeline, it should provide a clear visual indication of that and, most importantly, not play it!

And finally, that track-selection control is just plain defective. It is unusable.
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Mike Halper

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Re: Audio still profoundly broken

PostSun Sep 09, 2018 12:18 am

PalmerWoodrow wrote:Thanks for the reply, Charles.

A couple of problems, though. First, if you notice in the screen grab, I have "single clip" selected.

Second, there's no excuse for playing back the wrong audio on the Deliver page. If Resolve is going to ignore all additional audio in the timeline, it should provide a clear visual indication of that and, most importantly, not play it!

And finally, that track-selection control is just plain defective. It is unusable.


I have had Resolve render the wrong audio as well. In my case it didn't render certain tracks of audio. I rendered the full mix, but it didn't include several tracks that had ambience and fx. I have also had Resolve play sound from a clip after the cut out point. the only fix was to stretch the audio clip past the audio it was playing, then use the razor blade in the edit page to cut where I wanted it. That was the only thing that got rid of the erroneous audio. This has all happened multiple times on different projects.
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Reynaud Venter

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Re: Audio still profoundly broken

PostSun Sep 09, 2018 8:35 am

PalmerWoodrow wrote:Guys... this is not production-ready software
Palmer, it would be helpful if you listed your system spec, as I am unable to reproduce any of the issues you are experiencing on my installs.
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oliverastrologo

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Re: Audio still profoundly broken

PostSun Sep 09, 2018 9:40 am

Hey Guys,

unfortunately I got the same issue, it happens if I try the export the video having one "solo" audio track enabled. The exported video will ignore the "solo" directive and includes all audio tracks.
From my side the only way to fix this issue is to export a Pro-Res video and then "rewrapping it" with the correct audio track using another editing software.

I'm using DaVinci Studio 15.01.003 on a MacBook Pro (15-inch, 2017) - 2.9 GHz Intel Core i7 - (Os 10.13.6).

Hope this helps you guys,
Oliver
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Jean Claude

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Re: Audio still profoundly broken

PostSun Sep 09, 2018 10:46 am

oliverastrologo wrote:Hey Guys,

unfortunately I got the same issue, it happens if I try the export the video having one "solo" audio track enabled. The exported video will ignore the "solo" directive and includes all audio tracks.
From my side the only way to fix this issue is to export a Pro-Res video and then "rewrapping it" with the correct audio track using another editing software.

I'm using DaVinci Studio 15.01.003 on a MacBook Pro (15-inch, 2017) - 2.9 GHz Intel Core i7 - (Os 10.13.6).

Hope this helps you guys,
Oliver


Hello,

Here: 2 stereo tracks: 2 songs completely different.
In the Delivery tab, the solo track from the Fairlight tab is solo

Delivery OK: 2nd track sound only

Can not reproduce. :)
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Dan Sherman

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Re: Audio still profoundly broken

PostSun Sep 09, 2018 12:10 pm

Any chance you all aren't using the mains?
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Byron Dickens

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Re: Audio still profoundly broken

PostSun Sep 09, 2018 1:19 pm

Never had that issue either.
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dariobigi

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Re: Audio still profoundly broken

PostSun Sep 09, 2018 6:07 pm

Watch this.



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JP Perry

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Re: Audio still profoundly broken

PostSun Sep 09, 2018 6:44 pm

I am also having a couple audio issues in ver 15.0:

While editing, sometimes a track will be silent even when it is not muted. Restart fixes the problem.

Sometimes audio clip names appear garbled on the timeline (see below). Restart fixes the problem.

Screen Shot 2018-09-03 at 7.28.56 PM.png
Screen Shot 2018-09-03 at 7.28.56 PM.png (21.34 KiB) Viewed 3629 times
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PalmerWoodrow

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Re: Audio still profoundly broken

PostThu Sep 13, 2018 1:09 am

I'm on an iMac 5K, latest Mac OS, latest Resolve (15).

The audio problems demand immediate attention. I'm happy to help troubleshoot further, but the problems have been documented repeatedly.
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MDeere

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Re: Audio still profoundly broken

PostSun Oct 27, 2019 7:43 am

I've been working on a long-form project in Resolve for the last year and a bit. I've just encountered this issue for the first time -- the image above is pretty much exactly what I'm seeing.

Working in Resolve 16.1 (am regretting the upgrade at this stage, but realizing that this issue must have existed unresolved for a long time and perhaps I've only now triggered it).

Did anyone ever figure out a solution to the problem? Resetting does not stop the problem (I've reset a few times and each time it seems to get worse. Initially just affected the the one timeline, third reset in it is now affecting every timeline :( ). Any advise on repairing this issue would be greatly appreciated.

Cheers,

Mark.
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Wolfmearns

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Re: Audio still profoundly broken

PostWed Apr 01, 2020 12:19 pm

I've come across this similar issue. So what I have gathered is I have to export the correct audio as its own file or export the whole timeline?

I've synced my good audio with my clips, adjusted the audio levels in the fairlight tab and after color grading I then exported my timeline as individual clips cause I'm passing the footage on to another editor.

After 4 hours of my computer "running the 3 mile loop at full speed" I'm all excited for this process to be finished and all the clips reverted back to the original audio levels. What a drag...

The reason I am doing it this way is because I sync the interview, trim the fat from the Raw footage to get the gold, color grade, and adjust the audio levels. I then pass all the clips to my partner and he cuts a draft from the footage I give him. I use Resolve clearly and my partner insists on using FCPx so we can't work on the same project file.

Im looking for the solution to "exporting individual clips from my timeline and have my audio edits attached to the clips"

Whats the deal? :?: :?:
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Glenn Sakatch

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Re: Audio still profoundly broken

PostWed Apr 01, 2020 3:14 pm

In your situation, you would need to mark in/outs on every clip or section you want to send across, and not use individual clips.

As has been documented many times in these forums, individual clips is designed as a vfx or offline footage extraction process. It reverts back to the original version of the shot. You can't use individual clips to export colored/fx timelines...not what it is designed to do.

Another option would be to render out your timeline, and export an EDL for it as well.
If FCPx cant use the edl information to razor up the export, you could bring it back into resolve, based on the edl, and then you could do a second export using individual clips. These would now reference your recently exported timeline, but should be limited to the portions created by the edl.

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