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Node that shifs a clip in time?

PostPosted: Wed Sep 12, 2018 8:09 am
by AndreasOberg
Is there a node that shifts a clip in time.
I begun using more and more that I mix 2 or more clips in the timeline and blend them together, but soemtimes I need them to start at different frames.

Edit. I found it in the External Matte menu. The Offset slider
Best
/Andreas

Re: Node that shifs a clip in time?

PostPosted: Wed Sep 12, 2018 8:59 am
by alan bovine
in Fusion/ReFusion ?

The Timespeed and Timestretcher nodes lets you index time at an arbitrary point.

Re: Node that shifs a clip in time?

PostPosted: Wed Sep 12, 2018 10:26 am
by AndreasOberg
Hiya sorry. This was for Davinci. I have found them in Fusion.
I guess I may be pushing the boundaries of what can be done in the Davinci Color panel, but I really like to stay withing it as long as possible since the playback speed is so fast.

On another note. How would I convert an RGB image to a matte/alpha? I would like to take the luminance from a color image and "convert" it into an "alpha"/matte so that I can mix it with my other mattes I have.

Best
/Andreas

Re: Node that shifs a clip in time?

PostPosted: Wed Sep 12, 2018 10:42 am
by roger.magnusson
Why not just move the clip in the Edit page?

Re: Node that shifs a clip in time?

PostPosted: Wed Sep 12, 2018 12:55 pm
by AndreasOberg
roger.magnusson wrote:Why not just move the clip in the Edit page?


Hm, dont think that would work here. I have 2 or more clips inside the node tree in colors and I want to offset one of them in time. It seems to work if I use the matte offset settings. (I mean it is not really a mate, but the node is called "matte")

Re: Node that shifs a clip in time?

PostPosted: Wed Sep 12, 2018 9:02 pm
by Jed Mitchell
AndreasOberg wrote:On another note. How would I convert an RGB image to a matte/alpha? I would like to take the luminance from a color image and "convert" it into an "alpha"/matte so that I can mix it with my other mattes I have.


You can pipe a desaturated color output from one node to the mask input of another node and you effectively get an alpha channel.

What I prefer to do when mixing alphas is the reverse: pipe the alphas into color inputs and then use layer mixers / normal color tools to manipulate them before piping the result back into a mask input / clip alpha out.

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Re: Node that shifs a clip in time?

PostPosted: Thu Sep 13, 2018 10:22 am
by AndreasOberg
What I prefer to do when mixing alphas is the reverse: pipe the alphas into color inputs and then use layer mixers / normal color tools to manipulate them before piping the result back into a mask input / clip alpha out.


That is a great idea. I will do that instead. Thanks!