Fusion page ACES color management

Can anyone from BMD explain the logic behind this simple fact that in ACES project if:
1) I add OCIOColorspace LUT to viewer and set input to srgb_texture (which does not include RRT but only gamut and gamma transforms) and output to out_srgb I get the same image as when...
2) I disable viewer LUT, treat MediaIn as ACES2065-1 (linear AP0) and convert to sRGB output using OCIOColorspace node (except in this case I don't get highlight clipping)?
Why does viewer apply an implicit conversion to srgb_texture? There are no other LUTs in viewer lut stack and OCIO conf is the same as I use in OCIOColorspace node. MediaIn has both source colorspace (should be named gamut instead) and gamma set to auto. It makes no sense whatsoever, whichever way I look at it.
1) I add OCIOColorspace LUT to viewer and set input to srgb_texture (which does not include RRT but only gamut and gamma transforms) and output to out_srgb I get the same image as when...
2) I disable viewer LUT, treat MediaIn as ACES2065-1 (linear AP0) and convert to sRGB output using OCIOColorspace node (except in this case I don't get highlight clipping)?
Why does viewer apply an implicit conversion to srgb_texture? There are no other LUTs in viewer lut stack and OCIO conf is the same as I use in OCIOColorspace node. MediaIn has both source colorspace (should be named gamut instead) and gamma set to auto. It makes no sense whatsoever, whichever way I look at it.