Thanks for your work, I appreciate it.
But, I want it the other way 'round. It's the sTxt and sEllipse I want to move. The sPolygons points should follow. And, as I mentioned: According to the coordinateValues in the modifier tab, they DO. But they don't in the viewport. The sPolygon node simply ignores the values that are passed onto it.
As you can see in the screenshot, Ponit0, which is connected to the sTxt, has the exact same coordinate values, but I cann drag it anywhere. For example into the lower right corner, as shown, while the sTxt is in the upper left. Same goes for the point2, which is connected to the ellipse.

- BMDFusionCallout_1.jpg (159.32 KiB) Viewed 1749 times
As said before - it's workin with regular nodes. I just don't understand how the sPolygon node can ignore the value of its points.
I should mention I'm in the FusionPage of Resolve 19.1 Build12.
Just threw the .settings-file into Fusion18, but there the sTxt and sPolygon nodes don't exist jet.