
- Posts: 10
- Joined: Tue Jun 02, 2015 9:53 pm
Fusion version:
6.4 build 1118 - 8 build 23 (beta3)
OS and version:
Windows 7
Additional relevant system info:
/
Description of the bug:
When putting the Transform Method to Linear in stead of Accumulated, the Time Offset doesn't work anymore.
The Jitter/Random Time Offset does still work however.
Severity (Trivial, Minor, Major, Critical)
Minor but probably easy to fix.
Steps to reproduce:
See example below.
6.4 build 1118 - 8 build 23 (beta3)
OS and version:
Windows 7
Additional relevant system info:
/
Description of the bug:
When putting the Transform Method to Linear in stead of Accumulated, the Time Offset doesn't work anymore.
The Jitter/Random Time Offset does still work however.
Severity (Trivial, Minor, Major, Critical)
Minor but probably easy to fix.
Steps to reproduce:
See example below.
- Code: Select all
{
Tools = ordered() {
Shape3D1 = Shape3D {
Inputs = {
Shape = Input { Value = FuID { "SurfaceCubeInputs" }, },
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { 165, 82.5 } },
},
Transform3D1 = Transform3D {
CtrlWZoom = false,
Inputs = {
SceneInput = Input {
SourceOp = "Shape3D1",
Source = "Output",
},
["Transform3DOp.Rotate.X"] = Input {
Value = 10050,
Expression = "time*10",
},
["Transform3DOp.Rotate.Y"] = Input { Expression = "0", },
["Transform3DOp.Rotate.Z"] = Input { Expression = "0", },
},
ViewInfo = OperatorInfo { Pos = { 275, 82.5 } },
},
Duplicate3D_Accumulated = Duplicate3D {
NameSet = true,
Inputs = {
LastCopy = Input { Value = 10, },
TimeOffset = Input { Value = 1, },
["Translate.X"] = Input { Value = 1.51396967109897, },
Region = Input { Value = FuID { "MeshRegion" }, },
SceneInput = Input {
SourceOp = "Transform3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 385, 82.5 } },
},
Duplicate3D_Linear = Duplicate3D {
NameSet = true,
Inputs = {
LastCopy = Input { Value = 10, },
TimeOffset = Input { Value = 1, },
TransformMethod = Input { Value = FuID { "Linear" }, },
["Translate.X"] = Input { Value = 1.51396967109897, },
Region = Input { Value = FuID { "MeshRegion" }, },
SceneInput = Input {
SourceOp = "Transform3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 385, 148.5 } },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Duplicate3D_Accumulated",
Source = "Data3D",
},
SceneInput2 = Input {
SourceOp = "Transform3D2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 495, 82.5 } },
},
Transform3D2 = Transform3D {
Inputs = {
SceneInput = Input {
SourceOp = "Duplicate3D_Linear",
Source = "Data3D",
},
["Transform3DOp.Translate.Z"] = Input { Value = 2.80284509973579, },
},
ViewInfo = OperatorInfo { Pos = { 495, 148.5 } },
}
}
}