
Fusion 8.0 Release
Fusion 8 has now been released, and can be downloaded from the Black Magic Design Website. This version is a major update of Fusion to operate on, and allow interoperability across, multiple operating systems and platforms.
What's new in Blackmagic Fusion 8
Blackmagic Fusion 8.0
● Mac OS X version
● Tabbed comps
● General performance and stability improvements
Blackmagic Fusion Studio 8.0
● Mac OS X version
● Tabbed comps
● Network licensing system
● General performance and stability improvements
Additional Information
Important changes since Fusion 7.7:
• The Preferences file has moved to UserData:Profiles instead of AllData:Profiles
• Swap Inputs hotkey is now Ctrl+T on Windows and Command+T on OSX (since Command+W is Close Window on OSX)
• Quad view hotkey is now Shift+Q (since Command+Q is Quit on OSX)
• Dimension tools have been moved into Stereo and Optical Flow categories
• eyeonScript and eyeonServer have been renamed to FusionScript and FusionServer.
• Name changes: script files have now “lua” as the extension.
• Python 2.x and 3.x as well as Lua scripting updates.
• The OpenCL FastNoise fuse has been combined into the FastNoise tool.
Fixes since Fusion 7.7:
• The Duplicate tool stopped updating when the upstream tool stopped rendering, not taking into account time offset.
• Fixed issue in sorted 3D rendering, that could cause drop-outs.
• Create/play preview is now disabled for 3D tools.
• Fixed UI delays if the global range is very large.
• Fixed crash if a 3D tool's transform inputs had an expression on each input and a spline on only one or two.
• Fixed crash when closing a comp using a Text Time modifier.
• Improved support for audio files with sample rate greater than 44.1kHz, bit depth greater than 16 bit, or channels greater than 2.
• Fixed random two-sided lighting on objects after using Override3D to override the Material ID.
• Fixed random two-sided lighting on Text3D when the opacity or alpha is not 1.0.
• Improved performance when using Override3D to override the Object ID or Material ID of Duplicate3D output.
• Duplicate3D Time Offset now works for the Linear transform method.
• Duplicate3D no longer shows regions that aren't applicable.
• Fixed issue with region modes in Duplicate3D with the Mesh region.
• Fixed variable scopes using python from the console view.
• Material viewer now takes into account the HiQ option.
• DeckLink/UltraStudio/Intensity support now outputs a black frame when a tool is unviewed, and redisplays the last image if the video mode is changed.
• Fixed crash writing JPEG2000 files in some cases.
• Fixed incorrect output writing JPEG2000 from float/out-of-range images.
• Resizing the navigator subview did update the visible image area.
• Connecting the output of two pRenders creates a merge tool type based on their current output type, rather than always creating a 2D Merge.
• FastNoise Brightness input slider wasn't functional in gradient mode.
• Fixed the "Use Color from parent Particle" option in pSpawn.
• Fusion is now able to load the 3D cube portion of Resolve LUTs.
• Import and export of LUTs from ColorCurves now works if some LUT splines aren't enabled for editing (all splines are always imported and exported)
• Fixed double drawing of the contents of the A buffer when using split/wipe in GLView.
• Changing the saver format now updates the file extension if the extension matched the previous format.
• OpenCL device selection is now possible for all versions of Fusion
Fusion 8 has now been released, and can be downloaded from the Black Magic Design Website. This version is a major update of Fusion to operate on, and allow interoperability across, multiple operating systems and platforms.
What's new in Blackmagic Fusion 8
Blackmagic Fusion 8.0
● Mac OS X version
● Tabbed comps
● General performance and stability improvements
Blackmagic Fusion Studio 8.0
● Mac OS X version
● Tabbed comps
● Network licensing system
● General performance and stability improvements
Additional Information
Important changes since Fusion 7.7:
• The Preferences file has moved to UserData:Profiles instead of AllData:Profiles
• Swap Inputs hotkey is now Ctrl+T on Windows and Command+T on OSX (since Command+W is Close Window on OSX)
• Quad view hotkey is now Shift+Q (since Command+Q is Quit on OSX)
• Dimension tools have been moved into Stereo and Optical Flow categories
• eyeonScript and eyeonServer have been renamed to FusionScript and FusionServer.
• Name changes: script files have now “lua” as the extension.
• Python 2.x and 3.x as well as Lua scripting updates.
• The OpenCL FastNoise fuse has been combined into the FastNoise tool.
Fixes since Fusion 7.7:
• The Duplicate tool stopped updating when the upstream tool stopped rendering, not taking into account time offset.
• Fixed issue in sorted 3D rendering, that could cause drop-outs.
• Create/play preview is now disabled for 3D tools.
• Fixed UI delays if the global range is very large.
• Fixed crash if a 3D tool's transform inputs had an expression on each input and a spline on only one or two.
• Fixed crash when closing a comp using a Text Time modifier.
• Improved support for audio files with sample rate greater than 44.1kHz, bit depth greater than 16 bit, or channels greater than 2.
• Fixed random two-sided lighting on objects after using Override3D to override the Material ID.
• Fixed random two-sided lighting on Text3D when the opacity or alpha is not 1.0.
• Improved performance when using Override3D to override the Object ID or Material ID of Duplicate3D output.
• Duplicate3D Time Offset now works for the Linear transform method.
• Duplicate3D no longer shows regions that aren't applicable.
• Fixed issue with region modes in Duplicate3D with the Mesh region.
• Fixed variable scopes using python from the console view.
• Material viewer now takes into account the HiQ option.
• DeckLink/UltraStudio/Intensity support now outputs a black frame when a tool is unviewed, and redisplays the last image if the video mode is changed.
• Fixed crash writing JPEG2000 files in some cases.
• Fixed incorrect output writing JPEG2000 from float/out-of-range images.
• Resizing the navigator subview did update the visible image area.
• Connecting the output of two pRenders creates a merge tool type based on their current output type, rather than always creating a 2D Merge.
• FastNoise Brightness input slider wasn't functional in gradient mode.
• Fixed the "Use Color from parent Particle" option in pSpawn.
• Fusion is now able to load the 3D cube portion of Resolve LUTs.
• Import and export of LUTs from ColorCurves now works if some LUT splines aren't enabled for editing (all splines are always imported and exported)
• Fixed double drawing of the contents of the A buffer when using split/wipe in GLView.
• Changing the saver format now updates the file extension if the extension matched the previous format.
• OpenCL device selection is now possible for all versions of Fusion