
- Posts: 5
- Joined: Fri Feb 13, 2015 11:22 pm
{
Tools = ordered() {
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.Z"] = Input { Value = 3.3333334, },
AoV = Input { Value = 21.6738911784732, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis", }, },
FilmBack = Input { Value = 1, },
FilmGate = Input { Value = FuID { "ArriAlexa16x9", }, },
ApertureW = Input { Value = 0.937007874015748, },
ApertureH = Input { Value = 0.52755905511811, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 495, 115.5, }, },
},
Text1 = TextPlus {
CtrlWZoom = false,
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
Red = Input { Value = 0.846666666666667, },
Green = Input { Value = 0.579691957421021, },
Blue = Input { Value = 0.114975959561405, },
Alpha = Input { Value = 1, },
Size = Input { Value = 0.2833333, },
Font = Input { Value = "Arial", },
StyledText = Input { Value = "Yello!", },
Style = Input { Value = "Bold", },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = "",
},
},
Red1 = Input { Value = 0.233333333333333, },
Green1 = Input { Value = 0.233333333333333, },
Blue1 = Input { Value = 0.233333333333333, },
ShadingGradient1 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1, },
[1] = { 1, 1, 1, 1, },
},
},
},
RenderToDPTFile = Input { Disabled = true, },
DPTType = Input { Disabled = true, },
DPTResolution = Input { Disabled = true, },
},
ViewInfo = OperatorInfo { Pos = { 275, 214.5, }, },
},
pEmitter1 = pEmitter {
ID = 2,
Inputs = {
Number = Input { Value = 1, },
Lifespan = Input { Value = 200, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.3, },
VelocityVariance = Input { Value = 0.2, },
AngleVariance = Input { Value = 90, },
AngleZ = Input { Value = 90, },
AngleZVariance = Input { Value = 90, },
Style = Input { Value = FuID { "ParticleStyleBitmap", }, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1, },
},
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 0.4075, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "Text1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 385, 214.5, }, },
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.7, 0.5, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.7, 0.5, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pFriction1 = pFriction {
ID = 6,
Inputs = {
VelocityFriction = Input { Value = 1, },
SpinFriction = Input { Value = 1, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
RegionMode = Input { Value = FuID { "Intersecting", }, },
Region = Input { Value = FuID { "CubeRgn", }, },
["CubeRgn.Translate.Z"] = Input { Value = 0.773757610924416, },
["CubeRgn.Width"] = Input { Value = 1.6, },
["CubeRgn.Height"] = Input { Value = 0.9, },
},
ViewInfo = OperatorInfo { Pos = { 495, 214.5, }, },
},
pRender1 = pRender {
Inputs = {
["_MotionBlurWarning"] = Input { Disabled = true, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
OutputMode = Input { Disabled = true, },
IntegrationMethod = Input { Value = FuID { "RK4", }, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pFriction1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 605, 214.5, }, },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "pRender1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 715, 214.5, }, },
},
},
}
{
Tools = ordered() {
Background1 = Background {
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 64, },
Height = Input { Value = 64, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
TopLeftRed = Input { Value = 0.893333333333333, },
TopLeftGreen = Input { Value = 0.678725098039216, },
TopLeftBlue = Input { Value = 0.298095411764706, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1, },
[1] = { 1, 1, 1, 1, },
},
},
},
},
ViewInfo = OperatorInfo { Pos = { -82, 26.5, }, },
},
pEmitter1 = pEmitter {
ID = 3,
CtrlWZoom = false,
Inputs = {
RandomSeed = Input { Value = 9978, },
Number = Input { Value = 175, },
NumberVariance = Input { Value = 75, },
Lifespan = Input { Value = 101, },
PositionVariance = Input { Value = 0.005, },
TemporalDistribution = Input { Value = 1, },
Style = Input { Value = FuID { "ParticleStyleBitmap", }, },
Region = Input { Value = FuID { "AllRgn", }, },
["ParticleStyle.ColorControls"] = Input { Value = 1, },
["ParticleStyle.ColorVariance"] = Input { Value = 1, },
["ParticleStyle.RedLow"] = Input { Value = -0.05, },
["ParticleStyle.RedHigh"] = Input { Value = 0.1333333, },
["ParticleStyle.GreenLow"] = Input { Value = -0.05, },
["ParticleStyle.GreenHigh"] = Input { Value = 0.1333333, },
["ParticleStyle.BlueLow"] = Input { Value = -0.15, },
["ParticleStyle.BlueHigh"] = Input { Value = 0.1166667, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1, },
},
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 1.25, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.25, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.FadeControls"] = Input { Value = 1, },
["ParticleStyle.FadeIn"] = Input { Value = 0.01, },
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "Background1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 131, 40, }, },
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.08984375, RH = { 0.333333333333333, 0.2265625, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.666666666666667, 0.36328125, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.7, 0.5, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pRender1 = pRender {
Inputs = {
["_MotionBlurWarning"] = Input { Disabled = true, },
GlobalOut = Input { Value = 100, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
OutputMode = Input { Value = FuID { "TwoD", }, },
IntegrationMethod = Input { Value = FuID { "RK4", }, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 385, 35, }, },
},
},
}
{
Tools = ordered() {
pEmitter1 = pEmitter {
ID = 2,
Inputs = {
Lifespan = Input { Value = 200, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.3, },
VelocityVariance = Input { Value = 0.2, },
AngleVariance = Input { Value = 90, },
AngleZ = Input { Value = 90, },
AngleZVariance = Input { Value = 90, },
Style = Input { Value = FuID { "ParticleStyleBlob", }, },
["ParticleStyle.ColorControls"] = Input { Value = 1, },
["ParticleStyle.Green"] = Input { Value = 0.906664869542281, },
["ParticleStyle.Blue"] = Input { Value = 0.229314879113684, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1, },
},
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 0.1, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
},
ViewInfo = OperatorInfo { Pos = { 165, 214.5, }, },
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0.00371747211895911] = { 0.0483870967741937, RH = { 0.107195153070705, 0.205468257077228, }, Flags = { Linear = true, }, },
[0.314150514974195] = { 0.519630577683296, LH = { 0.21067283402245, 0.362549417380262, }, RH = { 0.542767009982797, 0.513087051788864, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.771383504991398, 0.506543525894432, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.666666666666667, 0.5, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pChangeStyle1 = pChangeStyle {
ID = 16,
Inputs = {
NewSet1 = Input { Value = -1, },
NewSet2 = Input { Value = -1, },
NewSet3 = Input { Value = -1, },
NewSet4 = Input { Value = -1, },
NewSet5 = Input { Value = -1, },
NewSet6 = Input { Value = -1, },
NewSet7 = Input { Value = -1, },
NewSet8 = Input { Value = -1, },
NewSet9 = Input { Value = -1, },
NewSet10 = Input { Value = -1, },
NewSet11 = Input { Value = -1, },
NewSet12 = Input { Value = -1, },
NewSet13 = Input { Value = -1, },
NewSet14 = Input { Value = -1, },
NewSet15 = Input { Value = -1, },
NewSet16 = Input { Value = -1, },
NewSet17 = Input { Value = -1, },
NewSet18 = Input { Value = -1, },
NewSet19 = Input { Value = -1, },
NewSet20 = Input { Value = -1, },
NewSet21 = Input { Value = -1, },
NewSet22 = Input { Value = -1, },
NewSet23 = Input { Value = -1, },
NewSet24 = Input { Value = -1, },
NewSet25 = Input { Value = -1, },
NewSet26 = Input { Value = -1, },
NewSet27 = Input { Value = -1, },
NewSet28 = Input { Value = -1, },
NewSet29 = Input { Value = -1, },
NewSet30 = Input { Value = -1, },
NewSet31 = Input { Value = -1, },
NewSet32 = Input { Value = -1, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
Style = Input { Value = FuID { "ParticleStyleBitmap", }, },
RegionMode = Input { Value = FuID { "Entering", }, },
Region = Input { Value = FuID { "CubeRgn", }, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1, },
},
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pChangeStyle1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pChangeStyle1BluroverLife2D",
Source = "Value",
},
["CubeRgn.Translate.Z"] = Input { Value = 0.75, },
["CubeRgn.Width"] = Input { Value = 1.6, },
["CubeRgn.Height"] = Input { Value = 0.9, },
["ParticleStyleBitmap.Animate"] = Input { Value = 2, },
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "FastNoise1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 330, 214.5, }, },
},
pChangeStyle1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 1.04083408558608e-016, RH = { 0.037, 0.333333333333333, }, Flags = { Linear = true, }, },
[0.111] = { 1, LH = { 0.074, 0.666666666666667, }, RH = { 0.406666666666667, 1, }, Flags = { Linear = true, }, },
[0.998] = { 1, LH = { 0.702333333333333, 1, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pChangeStyle1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.7, 0.5, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pFriction1 = pFriction {
ID = 6,
Inputs = {
VelocityFriction = Input { Value = 1, },
SpinFriction = Input { Value = 1, },
Input = Input {
SourceOp = "pChangeStyle1",
Source = "Output",
},
RegionMode = Input { Value = FuID { "Intersecting", }, },
Region = Input { Value = FuID { "CubeRgn", }, },
["CubeRgn.Translate.Z"] = Input { Value = 0.75, },
["CubeRgn.Width"] = Input { Value = 1.6, },
["CubeRgn.Height"] = Input { Value = 0.9, },
},
ViewInfo = OperatorInfo { Pos = { 495, 214.5, }, },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.Z"] = Input { Value = 3.3333334, },
AoV = Input { Value = 21.6738911784732, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis", }, },
FilmBack = Input { Value = 1, },
FilmGate = Input { Value = FuID { "ArriAlexa16x9", }, },
ApertureW = Input { Value = 0.937007874015748, },
ApertureH = Input { Value = 0.52755905511811, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 495, 148.5, }, },
},
pRender1 = pRender {
Inputs = {
["_MotionBlurWarning"] = Input { Disabled = true, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
OutputMode = Input { Disabled = true, },
IntegrationMethod = Input { Value = FuID { "RK4", }, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pFriction1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 605, 214.5, }, },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "pRender1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 715, 214.5, }, },
},
FastNoise1 = FastNoise {
Inputs = {
Width = Input { Value = 512, },
Height = Input { Value = 512, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
SeetheRate = Input { Value = 1, },
Type = Input { Value = 1, },
GradientType = Input { Value = 5, },
Start = Input { Value = { 0.5, 0.5, }, },
End = Input { Value = { 0.923875432525952, 0.5, }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 1, 0.822631924598338, 0.074317068922145, 1, },
[1] = { 0, 0, 0, 0, },
},
},
},
},
ViewInfo = OperatorInfo { Pos = { 275, 346.5, }, },
},
Renderer3D1 = Renderer3D {
CtrlWZoom = false,
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
RendererType = Input { Value = FuID { "RendererOpenGL", }, },
["RendererOpenGL.TransparencySorting"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 825, 214.5, }, },
},
},
}
{
Tools = ordered() {
FastNoise1_1 = FastNoise {
Inputs = {
Width = Input { Value = 512, },
Height = Input { Value = 512, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
SeetheRate = Input { Value = 1, },
GradientType = Input { Value = 5, },
Start = Input { Value = { 0.5, 0.5, }, },
End = Input { Value = { 0.923875432525952, 0.5, }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 1, 0.822631924598338, 0.074317068922145, 1, },
[1] = { 0, 0, 0, 0, },
},
},
},
},
ViewInfo = OperatorInfo { Pos = { 55, 82.5, }, },
},
CreateBumpMap1 = CreateBumpMap {
Inputs = {
Input = Input {
SourceOp = "FastNoise1_1",
Source = "Output",
},
HeightScale = Input { Value = 40.47625, },
},
ViewInfo = OperatorInfo { Pos = { 165, 82.5, }, },
},
FastNoise1 = FastNoise {
Inputs = {
Width = Input { Value = 512, },
Height = Input { Value = 512, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
SeetheRate = Input { Value = 1, },
Type = Input { Value = 1, },
GradientType = Input { Value = 5, },
Start = Input { Value = { 0.5, 0.5, }, },
End = Input { Value = { 0.923875432525952, 0.5, }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 1, 0.822631924598338, 0.074317068922145, 1, },
[0.463503649635036] = { 0.532846715328467, 0.43833671894656, 0.0395996060680043, 0.532846715328467, },
[1] = { 0, 0, 0, 0, },
},
},
},
},
ViewInfo = OperatorInfo { Pos = { 55, 148.5, }, },
},
BrightnessContrast1 = BrightnessContrast {
Inputs = {
Brightness = Input { Value = -0.5, },
Input = Input {
SourceOp = "CreateBumpMap1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 330, 82.5, }, },
},
Displace1 = Displace {
Inputs = {
Type = Input { Value = 1, },
XRefraction = Input { Value = 1, },
YRefraction = Input { Value = 1, },
Input = Input {
SourceOp = "FastNoise1",
Source = "Output",
},
Foreground = Input {
SourceOp = "BrightnessContrast1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 330, 148.5, }, },
},
pChangeStyle1 = pChangeStyle {
ID = 16,
Inputs = {
NewSet1 = Input { Value = -1, },
NewSet2 = Input { Value = -1, },
NewSet3 = Input { Value = -1, },
NewSet4 = Input { Value = -1, },
NewSet5 = Input { Value = -1, },
NewSet6 = Input { Value = -1, },
NewSet7 = Input { Value = -1, },
NewSet8 = Input { Value = -1, },
NewSet9 = Input { Value = -1, },
NewSet10 = Input { Value = -1, },
NewSet11 = Input { Value = -1, },
NewSet12 = Input { Value = -1, },
NewSet13 = Input { Value = -1, },
NewSet14 = Input { Value = -1, },
NewSet15 = Input { Value = -1, },
NewSet16 = Input { Value = -1, },
NewSet17 = Input { Value = -1, },
NewSet18 = Input { Value = -1, },
NewSet19 = Input { Value = -1, },
NewSet20 = Input { Value = -1, },
NewSet21 = Input { Value = -1, },
NewSet22 = Input { Value = -1, },
NewSet23 = Input { Value = -1, },
NewSet24 = Input { Value = -1, },
NewSet25 = Input { Value = -1, },
NewSet26 = Input { Value = -1, },
NewSet27 = Input { Value = -1, },
NewSet28 = Input { Value = -1, },
NewSet29 = Input { Value = -1, },
NewSet30 = Input { Value = -1, },
NewSet31 = Input { Value = -1, },
NewSet32 = Input { Value = -1, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
Style = Input { Value = FuID { "ParticleStyleBitmap", }, },
RegionMode = Input { Value = FuID { "Intersecting", }, },
Region = Input { Value = FuID { "MeshRegion", }, },
["ParticleStyle.ColorControls"] = Input { Value = 1, },
["ParticleStyle.ColorOverLifeControls"] = Input { Value = 1, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 10, 10, 10, 1, },
[0.25] = { 1, 1, 1, 1, },
},
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.05, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pChangeStyle1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pChangeStyle1BluroverLife2D",
Source = "Value",
},
["ParticleStyleBitmap.Animate"] = Input { Value = 2, },
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "Displace1",
Source = "Output",
},
["CubeRgn.Translate.Z"] = Input { Value = 0.75, },
["CubeRgn.Width"] = Input { Value = 1.6, },
["CubeRgn.Height"] = Input { Value = 0.9, },
["MeshRegion.MeshInput"] = Input {
SourceOp = "Shape3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 330, 214.5, }, },
},
pChangeStyle1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 1.04083408558608e-016, RH = { 0.0666666666666667, 0.333333333333333, }, Flags = { Linear = true, }, },
[0.2] = { 1, LH = { 0.133333333333333, 0.666666666666667, }, RH = { 0.466, 1, }, Flags = { Linear = true, }, },
[0.998] = { 1, LH = { 0.732, 1, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pChangeStyle1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.666666666666667, 0.5, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pEmitter1 = pEmitter {
ID = 2,
Inputs = {
Number = Input {
SourceOp = "pEmitter1Number",
Source = "Value",
},
Lifespan = Input { Value = 200, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.5, },
VelocityVariance = Input { Value = 0.2, },
AngleVariance = Input { Value = 20.9090909, },
AngleZ = Input { Value = 90, },
AngleZVariance = Input { Value = 42.7272727, },
Style = Input { Value = FuID { "ParticleStyleBlob", }, },
["ParticleStyle.ColorControls"] = Input { Value = 1, },
["ParticleStyle.Green"] = Input { Value = 0.906664869542281, },
["ParticleStyle.Blue"] = Input { Value = 0.229314879113684, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1, },
},
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
["SphereRgn.Translate.Z"] = Input { Value = -1.60607658052748, },
},
ViewInfo = OperatorInfo { Pos = { 165, 214.5, }, },
},
pEmitter1Number = BezierSpline {
SplineColor = { Red = 233, Green = 206, Blue = 78, },
NameSet = true,
KeyFrames = {
[100] = { 10, RH = { 100.333333333333, 6.66666666666667, }, Flags = { Linear = true, }, },
[101] = { 0, LH = { 100.666666666667, 3.33333333333333, }, Flags = { Linear = true, }, },
},
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0.00371747211895911] = { 0.0483870967741937, RH = { 0.107195153070704, 0.205468257077228, }, Flags = { Linear = true, }, },
[0.314150514974195] = { 0.519630577683296, LH = { 0.21067283402245, 0.362549417380262, }, RH = { 0.542767009982797, 0.513087051788864, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.771383504991398, 0.506543525894432, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.666666666666667, 0.5, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
},
pFriction1 = pFriction {
ID = 6,
Inputs = {
VelocityFriction = Input { Value = 1, },
SpinFriction = Input { Value = 1, },
Input = Input {
SourceOp = "pChangeStyle1",
Source = "Output",
},
RegionMode = Input { Value = FuID { "Intersecting", }, },
Region = Input { Value = FuID { "MeshRegion", }, },
["CubeRgn.Translate.Z"] = Input { Value = 0.75, },
["CubeRgn.Width"] = Input { Value = 1.6, },
["CubeRgn.Height"] = Input { Value = 0.9, },
["MeshRegion.MeshInput"] = Input {
SourceOp = "Shape3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 550, 214.5, }, },
},
pRender1 = pRender {
Inputs = {
["_MotionBlurWarning"] = Input { Disabled = true, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
OutputMode = Input { Disabled = true, },
IntegrationMethod = Input { Value = FuID { "RK4", }, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pFriction1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 715, 214.5, }, },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.Z"] = Input { Value = 2.1212122, },
AoV = Input { Value = 21.6738911784732, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis", }, },
FilmBack = Input { Value = 1, },
FilmGate = Input { Value = FuID { "ArriAlexa16x9", }, },
ApertureW = Input { Value = 0.937007874015748, },
ApertureH = Input { Value = 0.52755905511811, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 715, 280.5, }, },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "pRender1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 825, 214.5, }, },
},
Merge3D1_1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Shape3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 825, 346.5, }, },
},
Shape3D1 = Shape3D {
Inputs = {
["Transform3DOp.Translate.Z"] = Input { Value = 1.875236, },
Shape = Input { Value = FuID { "SurfaceSphereInputs", }, },
["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.6318783815016, },
["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 1.52187460106997, },
["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 3, },
["MtlStdInputs.MaterialID"] = Input { Value = 3, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 3, },
["SurfaceSphereInputs.SubdivisionLevelBase"] = Input { Value = 94, },
["SurfaceSphereInputs.SubdivisionLevelHeight"] = Input { Value = 64, },
["SurfaceSphereInputs.Wireframe"] = Input { Value = 1, },
["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 4, },
},
ViewInfo = OperatorInfo { Pos = { 165, 346.5, }, },
},
Renderer3D1_1 = Renderer3D {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
SceneInput = Input {
SourceOp = "Merge3D1_1",
Source = "Output",
},
RendererType = Input { Value = FuID { "RendererOpenGL", }, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
["RendererOpenGL.Channels.RGBASS"] = Input { Value = 1, },
["RendererOpenGL.Supersampling"] = Input { Value = 1, },
["RendererOpenGL.Texturing"] = Input { Value = 1, },
["RendererOpenGL.TextureDepth"] = Input { Value = 3, },
["RendererOpenGL.TransparencySorting"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 1045, 346.5, }, },
},
Renderer3D1 = Renderer3D {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
RendererType = Input { Value = FuID { "RendererOpenGL", }, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
["RendererOpenGL.Channels.RGBASS"] = Input { Value = 1, },
["RendererOpenGL.Supersampling"] = Input { Value = 1, },
["RendererOpenGL.Texturing"] = Input { Value = 1, },
["RendererOpenGL.TextureDepth"] = Input { Value = 3, },
["RendererOpenGL.TransparencySorting"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 1045, 214.5, }, },
},
SoftGlow1 = SoftGlow {
Inputs = {
Gain = Input { Value = 20, },
XGlowSize = Input { Value = 1, },
ColorScale = Input { Value = 1, },
Input = Input {
SourceOp = "Renderer3D1_1",
Source = "Output",
},
GlowMask = Input {
SourceOp = "Bitmap2",
Source = "Mask",
},
},
ViewInfo = OperatorInfo { Pos = { 1210, 346.5, }, },
},
LumaKeyer1 = LumaKeyer {
Inputs = {
Low = Input { Value = 0.9, },
Input = Input {
SourceOp = "Renderer3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1265, 280.5, }, },
},
Bitmap2 = BitmapMask {
CtrlWZoom = false,
Inputs = {
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1, }, },
ClippingMode = Input { Value = FuID { "None", }, },
Image = Input {
SourceOp = "LumaKeyer1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1265, 313.5, }, },
},
SoftGlow1_1 = SoftGlow {
Inputs = {
Gain = Input { Value = 11.4285714, },
XGlowSize = Input { Value = 16.1904762, },
ColorScale = Input { Value = 1, },
RedScale = Input { Value = 0, },
GreenScale = Input { Value = 0, },
BlueScale = Input { Value = 2, },
Input = Input {
SourceOp = "SoftGlow1",
Source = "Output",
},
GlowMask = Input {
SourceOp = "Bitmap2",
Source = "Mask",
},
},
ViewInfo = OperatorInfo { Pos = { 1320, 346.5, }, },
},
Merge1 = Merge {
Inputs = {
Background = Input {
SourceOp = "Renderer3D1",
Source = "Output",
},
Foreground = Input {
SourceOp = "SoftGlow1_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1540, 214.5, }, },
},
},
}
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