
- Posts: 679
- Joined: Sun May 11, 2014 10:03 am
{
Tools = ordered() {
Text1 = TextPlus {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Font = Input { Value = "Open Sans", },
StyledText = Input { Value = "LOGO", },
Style = Input { Value = "Bold", },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
SelectElement = Input { Value = 3, },
Select = Input { Value = 3, },
ShadingGradient1 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
Enabled4 = Input { Value = 1, },
ShadingGradient4 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 230, 101 } },
},
pEmitter1 = pEmitter {
ID = 5,
Inputs = {
Number = Input {
SourceOp = "pEmitter1Number",
Source = "Value",
},
Lifespan = Input { Value = 1000, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.246511627906977, },
Angle = Input { Value = 79.4366197, },
AngleVariance = Input { Value = 165.6338028, },
Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1 }
}
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 1.4046511627907, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.05, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
["ParticleStyleBitmap.Animate"] = Input { Value = 2, },
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "Text1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 493, 102 } },
},
pEmitter1Number = BezierSpline {
SplineColor = { Red = 233, Green = 206, Blue = 78 },
NameSet = true,
KeyFrames = {
[0] = { 1, RH = { 0.333333333333333, 1 }, Flags = { Linear = true } },
[1] = { 1, LH = { 0.666666666666667, 1 }, RH = { 1.33333333333333, 0.666666666666667 }, Flags = { Linear = true } },
[2] = { 0, LH = { 1.66666666666667, 0.333333333333333 }, Flags = { Linear = true } }
}
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pFlock1 = pFlock {
ID = 19,
CtrlWZoom = false,
Inputs = {
AttractStrength = Input { Value = 0.0936170212765957, },
RepelStrength = Input { Value = 0.451063829787234, },
MinimumSpace = Input { Value = 0.1, },
MaximumSpace = Input { Value = 0.3282051, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 603, 102 } },
},
pBounce1 = pBounce {
ID = 11,
Inputs = {
Input = Input {
SourceOp = "pFlock1",
Source = "Output",
},
Region = Input { Value = FuID { "CubeRgn" }, },
["RectRgn.Width"] = Input { Value = 1, },
["RectRgn.Height"] = Input { Value = 0.565957446808511, },
["CubeRgn.Width"] = Input { Value = 1, },
["CubeRgn.Height"] = Input { Value = 0.570212765957447, },
["CubeRgn.Depth"] = Input { Value = 0.161702127659574, }
},
ViewInfo = OperatorInfo { Pos = { 829, 105 } },
},
pRender1 = pRender {
Inputs = {
["_MotionBlurWarning"] = Input { Disabled = true, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Value = FuID { "TwoD" }, },
IntegrationMethod = Input { Value = FuID { "RK4" }, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pBounce1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 939, 105 } },
}
}
}
{
Tools = ordered() {
pFlock1 = pFlock {
ID = 6,
Inputs = {
AttractStrength = Input { Value = 0.0723404255319149, },
RepelStrength = Input { Value = 0.859574468085106, },
MinimumSpace = Input { Value = 0.1579487, },
MaximumSpace = Input { Value = 0.3282051, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 781, 192 } },
},
pRender1 = pRender {
CtrlWZoom = false,
Inputs = {
["_MotionBlurWarning"] = Input { Disabled = true, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Value = FuID { "TwoD" }, },
IntegrationMethod = Input { Value = FuID { "RK4" }, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pBounce1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1055, 165 } },
},
pBounce1 = pBounce {
ID = 7,
Inputs = {
["RectRgn.Width"] = Input { Value = 1, },
["RectRgn.Height"] = Input { Value = 0.565957446808511, },
Input = Input {
SourceOp = "pFlock1",
Source = "Output",
},
Region = Input { Value = FuID { "CubeRgn" }, },
["CubeRgn.Width"] = Input { Value = 1, },
["CubeRgn.Height"] = Input { Value = 0.570212765957447, },
["CubeRgn.Depth"] = Input { Value = 0.161702127659574, }
},
ViewInfo = OperatorInfo { Pos = { 945, 165 } },
},
Text1 = TextPlus {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Font = Input { Value = "Open Sans", },
StyledText = Input { Value = "LOGO", },
Style = Input { Value = "Bold", },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
SelectElement = Input { Value = 3, },
Select = Input { Value = 3, },
ShadingGradient1 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
Enabled4 = Input { Value = 1, },
ShadingGradient4 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 346, 161 } },
},
pEmitter1 = pEmitter {
ID = 2,
Inputs = {
Number = Input {
SourceOp = "pEmitter1Number",
Source = "Value",
},
Lifespan = Input { Value = 1000, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.246511627906977, },
Angle = Input { Value = 79.4366197, },
AngleVariance = Input { Value = 165.6338028, },
Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1 }
}
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 1.4046511627907, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.05, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
["ParticleStyleBitmap.Animate"] = Input { Value = 2, },
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "Text1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 609, 162 } },
},
pEmitter1Number = BezierSpline {
SplineColor = { Red = 233, Green = 206, Blue = 78 },
NameSet = true,
KeyFrames = {
[0] = { 1, RH = { 0.333333333333333, 1 }, Flags = { Linear = true } },
[1] = { 1, LH = { 0.666666666666667, 1 }, RH = { 1.33333333333333, 0.666666666666667 }, Flags = { Linear = true } },
[2] = { 0, LH = { 1.66666666666667, 0.333333333333333 }, Flags = { Linear = true } }
}
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
}
}
}
{
Tools = ordered() {
pRender1_1 = pRender {
Inputs = {
["_MotionBlurWarning"] = Input { Disabled = true, },
GlobalOut = Input { Value = 250, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input {
Value = FuID { "TwoD" },
Disabled = true,
},
IntegrationMethod = Input { Value = FuID { "RK4" }, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pBounce1_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 987, 101 } },
},
Merge1 = Merge {
Inputs = {
Background = Input {
SourceOp = "pRender1_1_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "pRender1_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1114, 60 } },
},
pBounce1_1_1 = pBounce {
ID = 52,
Inputs = {
["RectRgn.Width"] = Input { Value = 1, },
["RectRgn.Height"] = Input { Value = 0.565957446808511, },
["LineRgn.Start.X"] = Input { Value = -0.24234425468278, },
["LineRgn.Start.Y"] = Input { Value = 0.237262523561274, },
["LineRgn.End.X"] = Input { Value = -0.322028837160121, },
["LineRgn.End.Y"] = Input { Value = -0.284674479063721, },
["BezierRgn.Translate.X"] = Input { Value = -0.151057401812689, },
["BezierRgn.Translate.Y"] = Input { Value = 0.0571083152537562, },
["BezierRgn.Polyline"] = Input {
Value = Polyline {
Points = {
{ X = 0.0302114803344011, Y = -0.00499351182952523, RX = 0.0431734552711193, RY = -0.0512684781344541 },
{ X = 0.178247734904289, Y = -0.0910962298512459, LX = -0.0830815702316626, LY = -0.052870089824075, RX = 0.0954322454265808, RY = 0.0607296103545926 },
{ X = 0.478851974010468, Y = -0.0095252338796854, LX = -0.0347431921526746, LY = 0.0649546825825296, RX = 0.02379901190354, RY = -0.0444938178731311 },
{ X = 0.543806672096252, Y = -0.153029769659042, LX = -0.0205778430911225, LY = 0.0495053589531129, RX = -0.181268890698751, RY = 0.0533736167252263 },
{ X = 2.77555756156289e-17, Y = 0.00709108030423522, LX = 0.122356495468278, LY = -0.058912386919352 }
}
},
},
Input = Input {
SourceOp = "pTurbulence1_1",
Source = "Output",
},
Region = Input { Value = FuID { "CubeRgn" }, },
["CubeRgn.Translate.X"] = Input { Value = -0.113293051359517, },
["CubeRgn.Translate.Y"] = Input { Value = 0.00678814334617702, },
["CubeRgn.Width"] = Input { Value = 0.417021276595745, },
["CubeRgn.Height"] = Input { Value = 0.353191489361702, },
["CubeRgn.Depth"] = Input { Value = 0.0595744680851064, }
},
ViewInfo = OperatorInfo { Pos = { 659, 121 } },
},
pTurbulence1_1 = pTurbulence {
ID = 56,
Inputs = {
RandomSeed = Input { Value = 603, },
XStrength = Input { Value = 0.2, },
YStrength = Input { Value = 0.2, },
ZStrength = Input { Value = 0.2, },
StrengthOverLifeLUT = Input {
SourceOp = "pTurbulence1_1StrengthoverLifeLUT",
Source = "Value",
},
Density = Input { Value = 20, },
Input = Input {
SourceOp = "WIND_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 549, 121 } },
},
pTurbulence1_1StrengthoverLifeLUT = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
WIND_1 = pDirectionalForce {
ID = 53,
NameSet = true,
Inputs = {
RandomSeed = Input { Value = 384, },
Strength = Input {
SourceOp = "Shake1_1",
Source = "X",
},
Direction = Input {
SourceOp = "Shake2_1",
Source = "X",
},
Input = Input {
SourceOp = "GRAVITY_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 439, 121 } },
},
Shake1_1 = Shake {
CtrlWZoom = false,
Inputs = {
RandomSeed = Input { Value = 5000, },
Smoothness = Input { Value = 5, },
XMaximum = Input { Value = -0.05, },
},
},
Shake2_1 = Shake {
CtrlWZoom = false,
Inputs = {
Smoothness = Input { Value = 4.89442127659574, },
XMaximum = Input { Value = 0.3, },
},
},
pBounce1_1_1_1 = pBounce {
ID = 82,
Inputs = {
["RectRgn.Width"] = Input { Value = 1, },
["RectRgn.Height"] = Input { Value = 0.565957446808511, },
["LineRgn.Start.X"] = Input { Value = -0.24234425468278, },
["LineRgn.Start.Y"] = Input { Value = 0.237262523561274, },
["LineRgn.End.X"] = Input { Value = -0.322028837160121, },
["LineRgn.End.Y"] = Input { Value = -0.284674479063721, },
["BezierRgn.Translate.X"] = Input { Value = -0.151057401812689, },
["BezierRgn.Translate.Y"] = Input { Value = 0.0571083152537562, },
["BezierRgn.Polyline"] = Input {
Value = Polyline {
Points = {
{ X = 0.0302114803344011, Y = -0.00499351182952523, RX = 0.0431734552711193, RY = -0.0512684781344541 },
{ X = 0.178247734904289, Y = -0.0910962298512459, LX = -0.0830815702316626, LY = -0.052870089824075, RX = 0.0954322454265808, RY = 0.0607296103545926 },
{ X = 0.478851974010468, Y = -0.0095252338796854, LX = -0.0347431921526746, LY = 0.0649546825825296, RX = 0.02379901190354, RY = -0.0444938178731311 },
{ X = 0.543806672096252, Y = -0.153029769659042, LX = -0.0205778430911225, LY = 0.0495053589531129, RX = -0.181268890698751, RY = 0.0533736167252263 },
{ X = 2.77555756156289e-17, Y = 0.00709108030423522, LX = 0.122356495468278, LY = -0.058912386919352 }
}
},
},
Input = Input {
SourceOp = "pTurbulence1_1_1",
Source = "Output",
},
Region = Input { Value = FuID { "CubeRgn" }, },
["CubeRgn.Translate.X"] = Input { Value = 0.282477341389728, },
["CubeRgn.Translate.Y"] = Input { Value = -0.00962553171350499, },
["CubeRgn.Width"] = Input { Value = 0.778723404255319, },
["CubeRgn.Height"] = Input { Value = 0.71063829787234, },
["CubeRgn.Depth"] = Input { Value = 0.157446808510638, }
},
ViewInfo = OperatorInfo { Pos = { 658, -8 } },
},
WIND_1_1 = pDirectionalForce {
ID = 77,
NameSet = true,
Inputs = {
RandomSeed = Input { Value = 384, },
Strength = Input {
SourceOp = "Shake1_1_1",
Source = "X",
},
Direction = Input {
SourceOp = "Shake2_1_1",
Source = "X",
},
Input = Input {
SourceOp = "GRAVITY_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 438, -8 } },
},
Shake1_1_1 = Shake {
CtrlWZoom = false,
Inputs = {
RandomSeed = Input { Value = 5000, },
Smoothness = Input { Value = 5, },
XMaximum = Input { Value = 0.05, },
},
},
Shake2_1_1 = Shake {
CtrlWZoom = false,
Inputs = {
Smoothness = Input { Value = 4.89442127659574, },
XMaximum = Input { Value = 0.3, },
},
},
pTurbulence1_1_1 = pTurbulence {
ID = 80,
Inputs = {
RandomSeed = Input { Value = 603, },
XStrength = Input { Value = 0.2, },
YStrength = Input { Value = 0.2, },
ZStrength = Input { Value = 0.2, },
StrengthOverLifeLUT = Input {
SourceOp = "pTurbulence1_1StrengthoverLifeLUT_1",
Source = "Value",
},
Density = Input { Value = 20, },
Input = Input {
SourceOp = "WIND_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 548, -8 } },
},
pTurbulence1_1StrengthoverLifeLUT_1 = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
pRender1_1_1 = pRender {
Inputs = {
["_MotionBlurWarning"] = Input { Disabled = true, },
GlobalOut = Input { Value = 250, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input {
Value = FuID { "TwoD" },
Disabled = true,
},
IntegrationMethod = Input { Value = FuID { "RK4" }, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pBounce1_1_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 986, -28 } },
},
GRAVITY_1_1 = pDirectionalForce {
ID = 76,
PassThrough = true,
NameSet = true,
Inputs = {
Strength = Input { Value = 0.05, },
Input = Input {
SourceOp = "pEmitter1_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 328, -8 } },
},
GRAVITY_1 = pDirectionalForce {
ID = 51,
PassThrough = true,
NameSet = true,
Inputs = {
Strength = Input { Value = 0.05, },
Input = Input {
SourceOp = "pEmitter1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 329, 121 } },
},
pEmitter1_1_1 = pEmitter {
ID = 72,
CtrlWZoom = false,
Inputs = {
Number = Input {
SourceOp = "pEmitter1_1_1Number",
Source = "Value",
},
Lifespan = Input { Value = 1000, },
Angle = Input { Value = 79.4366197, },
AngleVariance = Input { Value = 165.6338028, },
Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1 }
}
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 1.4046511627907, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.0558139534883721, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1_1_1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1_1_1BluroverLife2D",
Source = "Value",
},
["ParticleStyleBitmap.Animate"] = Input { Value = 2, },
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "Merge1_1_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 207, -9 } },
},
pEmitter1_1_1Number = BezierSpline {
SplineColor = { Red = 233, Green = 206, Blue = 78 },
NameSet = true,
KeyFrames = {
[0] = { 1, RH = { 0.333333333333333, 0.666666666666667 }, Flags = { Linear = true } },
[1] = { 0, LH = { 0.666666666666667, 0.333333333333333 }, RH = { 1.33333333333333, 0 }, Flags = { Linear = true } },
[2] = { 0, LH = { 1.66666666666667, 0 }, Flags = { Linear = true } }
}
},
pEmitter1_1_1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pEmitter1_1_1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pEmitter1_1 = pEmitter {
ID = 58,
Inputs = {
Number = Input {
SourceOp = "pEmitter1_1Number",
Source = "Value",
},
Lifespan = Input { Value = 1000, },
VelocityControls = Input { Value = 1, },
Angle = Input { Value = 79.4366197, },
AngleVariance = Input { Value = 165.6338028, },
Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1 }
}
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 1.4046511627907, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.05, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife_1",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D_1",
Source = "Value",
},
["ParticleStyleBitmap.Animate"] = Input { Value = 2, },
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "Merge1_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 208, 120 } },
},
pEmitter1_1Number = BezierSpline {
SplineColor = { Red = 233, Green = 206, Blue = 78 },
NameSet = true,
KeyFrames = {
[0] = { 1, RH = { 0.333333333333333, 0.666666666666667 }, Flags = { Linear = true } },
[1] = { 0, LH = { 0.666666666666667, 0.333333333333333 }, RH = { 1.33333333333333, 0 }, Flags = { Linear = true } },
[2] = { 0, LH = { 1.66666666666667, 0 }, Flags = { Linear = true } }
}
},
pEmitter1SizeoverLife_1 = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
pEmitter1BluroverLife2D_1 = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
CAPTION2_1_1 = GroupOperator {
NameSet = true,
Outputs = {
Output1 = InstanceOutput {
SourceOp = "Merge1_1_1_1",
Source = "Output",
}
},
ViewInfo = GroupInfo {
Pos = { 27, 0 },
Flags = {
AllowPan = false,
AutoSnap = true,
RemoveRouters = true
},
Size = { 338, 235.856, 124, 26 },
Direction = "Horizontal",
PipeStyle = "Direct",
Scale = 1,
Offset = { -91, 11.2562 }
},
Tools = ordered() {
Rectangle1_1_1_1 = RectangleMask {
CtrlWShown = false,
Inputs = {
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input { Value = 0.272340425531915, },
Height = Input { Value = 0.582978723404255, },
CornerRadius = Input { Value = 0.182978723404255, },
},
ViewInfo = OperatorInfo { Pos = { 42, -2 } },
},
Text1_1_1_1 = TextPlus {
Inputs = {
GlobalOut = Input { Value = 250, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Center = Input { Value = { 0.500730110775428, 0.426572209793687 }, },
Font = Input { Value = "Open Sans", },
StyledText = Input { Value = "CAPTION 1\nCAPTION 1\nCAPTION 1\nCAPTION 1\nCAPTION 1", },
Style = Input { Value = "Bold", },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
ShadingGradient1 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 30, 101 } },
},
Background2_1_1_1 = Background {
Inputs = {
GlobalOut = Input { Value = 250, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 1, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
EffectMask = Input {
SourceOp = "Rectangle1_1_1_1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 42, 31 } },
},
Merge1_1_1_1 = Merge {
CtrlWShown = false,
Inputs = {
Background = Input {
SourceOp = "Background2_1_1_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Text1_1_1_1",
Source = "Output",
},
Center = Input { Value = { 0.5, 0.57037037037037 }, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 152, 64 } },
}
},
},
CAPTION2_1 = GroupOperator {
NameSet = true,
Outputs = {
Output1 = InstanceOutput {
SourceOp = "Merge1_1_1",
Source = "Output",
}
},
ViewInfo = GroupInfo {
Pos = { 28, 129 },
Flags = {
AllowPan = false,
AutoSnap = true,
RemoveRouters = true
},
Size = { 338, 235.856, 124, 26 },
Direction = "Horizontal",
PipeStyle = "Direct",
Scale = 1,
Offset = { -91, 11.2562 }
},
Tools = ordered() {
Rectangle1_1_1 = RectangleMask {
CtrlWShown = false,
Inputs = {
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input { Value = 0.272340425531915, },
Height = Input { Value = 0.582978723404255, },
CornerRadius = Input { Value = 0.182978723404255, },
},
ViewInfo = OperatorInfo { Pos = { 42, -2 } },
},
Text1_1_1 = TextPlus {
CtrlWShown = false,
Inputs = {
GlobalOut = Input { Value = 250, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Center = Input { Value = { 0.500730110775428, 0.426572209793687 }, },
Font = Input { Value = "Open Sans", },
StyledText = Input { Value = "CAPTION 2\nCAPTION 2\nCAPTION 2\nCAPTION 2\nCAPTION 2", },
Style = Input { Value = "Bold", },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
ShadingGradient1 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 30, 101 } },
},
Background2_1_1 = Background {
CtrlWShown = false,
Inputs = {
GlobalOut = Input { Value = 250, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftBlue = Input { Value = 1, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
EffectMask = Input {
SourceOp = "Rectangle1_1_1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 42, 31 } },
},
Merge1_1_1 = Merge {
CtrlWShown = false,
Inputs = {
Background = Input {
SourceOp = "Background2_1_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Text1_1_1",
Source = "Output",
},
Center = Input { Value = { 0.5, 0.57037037037037 }, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 152, 64 } },
}
},
}
}
}
{
Tools = ordered() {
pRender1_1_1 = pRender {
Inputs = {
["_MotionBlurWarning"] = Input { Disabled = true, },
GlobalOut = Input { Value = 250, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Value = FuID { "TwoD" }, },
IntegrationMethod = Input { Value = FuID { "RK4" }, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pBounce1_1_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1024, -32 } },
},
pBounce1_1_1_1 = pBounce {
ID = 82,
CtrlWZoom = false,
Inputs = {
["RectRgn.Width"] = Input { Value = 1, },
["RectRgn.Height"] = Input { Value = 0.565957446808511, },
["LineRgn.Start.X"] = Input { Value = -0.24234425468278, },
["LineRgn.Start.Y"] = Input { Value = 0.237262523561274, },
["LineRgn.End.X"] = Input { Value = -0.322028837160121, },
["LineRgn.End.Y"] = Input { Value = -0.284674479063721, },
["BezierRgn.Translate.X"] = Input { Value = -0.151057401812689, },
["BezierRgn.Translate.Y"] = Input { Value = 0.0571083152537562, },
["BezierRgn.Polyline"] = Input {
Value = Polyline {
Points = {
{ X = 0.0302114803344011, Y = -0.00499351182952523, RX = 0.0431734552711193, RY = -0.0512684781344541 },
{ X = 0.178247734904289, Y = -0.0910962298512459, LX = -0.0830815702316626, LY = -0.052870089824075, RX = 0.0954322454265808, RY = 0.0607296103545926 },
{ X = 0.478851974010468, Y = -0.0095252338796854, LX = -0.0347431921526746, LY = 0.0649546825825296, RX = 0.02379901190354, RY = -0.0444938178731311 },
{ X = 0.543806672096252, Y = -0.153029769659042, LX = -0.0205778430911225, LY = 0.0495053589531129, RX = -0.181268890698751, RY = 0.0533736167252263 },
{ X = 2.77555756156289e-17, Y = 0.00709108030423522, LX = 0.122356495468278, LY = -0.058912386919352 }
}
},
},
Input = Input {
SourceOp = "pFlock1",
Source = "Output",
},
Region = Input { Value = FuID { "CubeRgn" }, },
["CubeRgn.Translate.X"] = Input { Value = -0.0347432024169184, },
["CubeRgn.Translate.Y"] = Input { Value = 0.0048651421198857, },
["CubeRgn.Width"] = Input { Value = 0.714893617021277, },
["CubeRgn.Height"] = Input { Value = 0.565957446808511, },
["CubeRgn.Depth"] = Input { Value = 0.234042553191489, }
},
ViewInfo = OperatorInfo { Pos = { 876, -16 } },
},
pFlock1 = pFlock {
ID = 123,
Inputs = {
AttractStrength = Input { Value = 0.0425531914893617, },
RepelStrength = Input { Value = 0.4, },
MinimumSpace = Input { Value = 0.1579487, },
MaximumSpace = Input { Value = 0.3282051, },
Input = Input {
SourceOp = "pTurbulence1_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 766, -12 } },
},
pTurbulence1_1_1 = pTurbulence {
ID = 80,
Inputs = {
RandomSeed = Input { Value = 603, },
XStrength = Input { Value = 0.2, },
YStrength = Input { Value = 0.2, },
ZStrength = Input { Value = 0.2, },
StrengthOverLifeLUT = Input {
SourceOp = "pTurbulence1_1_1StrengthoverLifeLUT",
Source = "Value",
},
Density = Input { Value = 20, },
Input = Input {
SourceOp = "WIND_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 656, -12 } },
},
pTurbulence1_1_1StrengthoverLifeLUT = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
WIND_1_1 = pDirectionalForce {
ID = 77,
NameSet = true,
Inputs = {
RandomSeed = Input { Value = 384, },
Strength = Input {
SourceOp = "Shake1_1_1",
Source = "X",
},
Direction = Input {
SourceOp = "Shake2_1_1",
Source = "X",
},
Input = Input {
SourceOp = "GRAVITY_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 546, -12 } },
},
Shake1_1_1 = Shake {
CtrlWZoom = false,
Inputs = {
RandomSeed = Input { Value = 5000, },
Smoothness = Input { Value = 5, },
XMaximum = Input { Value = 0.05, },
},
},
Shake2_1_1 = Shake {
CtrlWZoom = false,
Inputs = {
Smoothness = Input { Value = 4.89442127659574, },
XMaximum = Input { Value = 0.3, },
},
},
GRAVITY_1_1 = pDirectionalForce {
ID = 76,
PassThrough = true,
NameSet = true,
Inputs = {
Strength = Input { Value = 0.05, },
Input = Input {
SourceOp = "pEmitter1_1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 436, -12 } },
},
pEmitter1_1_1 = pEmitter {
ID = 72,
Inputs = {
Number = Input {
SourceOp = "pEmitter1_1_1Number",
Source = "Value",
},
Lifespan = Input { Value = 1000, },
Angle = Input { Value = 79.4366197, },
AngleVariance = Input { Value = 165.6338028, },
Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1 }
}
},
},
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 1.4046511627907, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.0558139534883721, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1_1_1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1_1_1BluroverLife2D",
Source = "Value",
},
["ParticleStyleBitmap.Animate"] = Input { Value = 2, },
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "Merge2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 258, -13 } },
},
pEmitter1_1_1Number = BezierSpline {
SplineColor = { Red = 233, Green = 206, Blue = 78 },
NameSet = true,
KeyFrames = {
[0] = { 1, RH = { 0.333333333333333, 1 }, Flags = { Linear = true } },
[1] = { 1, LH = { 0.666666666666667, 1 }, RH = { 1.33333333333333, 0.666666666666667 }, Flags = { Linear = true } },
[2] = { 0, LH = { 1.66666666666667, 0.333333333333333 }, Flags = { Linear = true } }
}
},
pEmitter1_1_1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pEmitter1_1_1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
Merge2 = Merge {
Inputs = {
Blend = Input {
SourceOp = "Merge2Blend",
Source = "Value",
},
Background = Input {
SourceOp = "Merge1_1_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Merge1_1_1_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 146, -14 } },
},
Merge2Blend = BezierSpline {
SplineColor = { Red = 205, Green = 205, Blue = 205 },
NameSet = true,
KeyFrames = {
[0] = { 1, RH = { 0.333333333333333, 0.666666666666667 }, Flags = { Linear = true } },
[1] = { 0, LH = { 0.666666666666667, 0.333333333333333 }, Flags = { Linear = true } }
}
},
CAPTION2_1 = GroupOperator {
NameSet = true,
Outputs = {
Output1 = InstanceOutput {
SourceOp = "Merge1_1_1",
Source = "Output",
}
},
ViewInfo = GroupInfo {
Pos = { 38, -13 },
Flags = {
AllowPan = false,
AutoSnap = true,
RemoveRouters = true
},
Size = { 338, 235.856, 124, 26 },
Direction = "Horizontal",
PipeStyle = "Direct",
Scale = 1,
Offset = { -91, 11.2562 }
},
Tools = ordered() {
Rectangle1_1_1 = RectangleMask {
CtrlWShown = false,
Inputs = {
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input { Value = 0.272340425531915, },
Height = Input { Value = 0.582978723404255, },
CornerRadius = Input { Value = 0.182978723404255, },
},
ViewInfo = OperatorInfo { Pos = { 42, -2 } },
},
Text1_1_1 = TextPlus {
CtrlWShown = false,
Inputs = {
GlobalOut = Input { Value = 250, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Center = Input { Value = { 0.500730110775428, 0.426572209793687 }, },
Font = Input { Value = "Open Sans", },
StyledText = Input { Value = "CAPTION 2\nCAPTION 2\nCAPTION 2\nCAPTION 2\nCAPTION 2", },
Style = Input { Value = "Bold", },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
ShadingGradient1 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 30, 101 } },
},
Background2_1_1 = Background {
CtrlWShown = false,
Inputs = {
GlobalOut = Input { Value = 250, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftBlue = Input { Value = 1, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
EffectMask = Input {
SourceOp = "Rectangle1_1_1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 42, 31 } },
},
Merge1_1_1 = Merge {
CtrlWShown = false,
Inputs = {
Background = Input {
SourceOp = "Background2_1_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Text1_1_1",
Source = "Output",
},
Center = Input { Value = { 0.5, 0.57037037037037 }, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 152, 64 } },
}
},
},
CAPTION2_1_1 = GroupOperator {
NameSet = true,
Outputs = {
Output1 = InstanceOutput {
SourceOp = "Merge1_1_1_1",
Source = "Output",
}
},
ViewInfo = GroupInfo {
Pos = { 37, -46 },
Flags = {
AllowPan = false,
AutoSnap = true,
RemoveRouters = true
},
Size = { 338, 235.856, 124, 26 },
Direction = "Horizontal",
PipeStyle = "Direct",
Scale = 1,
Offset = { -91, 11.2562 }
},
Tools = ordered() {
Rectangle1_1_1_1 = RectangleMask {
CtrlWShown = false,
Inputs = {
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input { Value = 0.272340425531915, },
Height = Input { Value = 0.582978723404255, },
CornerRadius = Input { Value = 0.182978723404255, },
},
ViewInfo = OperatorInfo { Pos = { 42, -2 } },
},
Text1_1_1_1 = TextPlus {
Inputs = {
GlobalOut = Input { Value = 250, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Center = Input { Value = { 0.500730110775428, 0.426572209793687 }, },
Font = Input { Value = "Open Sans", },
StyledText = Input { Value = "CAPTION 1\nCAPTION 1\nCAPTION 1\nCAPTION 1\nCAPTION 1", },
Style = Input { Value = "Bold", },
ManualFontKerningPlacement = Input {
Value = StyledText {
Array = {
},
Value = ""
},
},
ShadingGradient1 = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 30, 101 } },
},
Background2_1_1_1 = Background {
Inputs = {
GlobalOut = Input { Value = 250, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 1, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
EffectMask = Input {
SourceOp = "Rectangle1_1_1_1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 42, 31 } },
},
Merge1_1_1_1 = Merge {
CtrlWShown = false,
Inputs = {
Background = Input {
SourceOp = "Background2_1_1_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Text1_1_1_1",
Source = "Output",
},
Center = Input { Value = { 0.5, 0.57037037037037 }, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 152, 64 } },
}
},
}
}
}
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