Thu Mar 09, 2017 8:22 pm
Sadly, Fusion's text handling is not (yet) as good as AE's. There is no viewport widget to control the text pivot point. The red arrow widget is only the transform handle. Instead, you have to enter numeric values in the fields of the Line Pivot control in the control panel.
You can rotate the text by character, word, and line in the Text+ tool. The pivot's location in each mode is relative, not to the screen, but to the bottom and center of the object. The magnitude, though, is normalized to the screen width and height. So if you set the x coordinate of the Line Pivot to 1.0, but the Transform handle is still in its default location at 0.5, 0.5, the actual Line Pivot is at screen coordinate x = 1.5 (1.0 screen width + 0.5 handle location). Super confusing, if you ask me.
On the other hand, the pivots and rotations for characters, words, and lines are all independent, which can lead to some interesting and complex text animation if you have the patience for it.
The Text3D tool works pretty much the same way, but you have a secondary 3D Transform tab (common to most 3d tools) that can add another layer of bewilderment.
Last edited by
Bryan Ray on Sun Mar 12, 2017 7:31 am, edited 1 time in total.
Bryan Ray
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http://www.sidefx.com