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Rendering outside only/making black transparent

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RYOSIDE2

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  • Joined: Mon Sep 27, 2021 9:00 pm
  • Real Name: Alexander Curran

Rendering outside only/making black transparent

PostMon Sep 27, 2021 9:20 pm

I'm having an issue with the black in this simple animation. I'm trying to make the black render as transparent.

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In the edit tab I can add a background, and then in the inspector tab I can set the comp mode to add, which makes it transparent.

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But as soon as I remove that background and move on to the delivery the black in the animation comes back.

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Is there a way to render the outside only on a 3D shape in Resolve? Masking just seems like a pain since the 3D shape is always moving.
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Bryan Ray

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Re: Rendering outside only/making black transparent

PostMon Sep 27, 2021 10:43 pm

Turn on Cull Back Face.

If you're using a Shape3D, then it'll be in the visibility spin-down. If you're using geo imported from elsewhere, then you can use an Override 3D to turn it on.
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RYOSIDE2

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  • Joined: Mon Sep 27, 2021 9:00 pm
  • Real Name: Alexander Curran

Re: Rendering outside only/making black transparent

PostMon Sep 27, 2021 10:55 pm

Bryan Ray wrote:Turn on Cull Back Face.

If you're using a Shape3D, then it'll be in the visibility spin-down. If you're using geo imported from elsewhere, then you can use an Override 3D to turn it on.


That was so much simpler than I was expecting it to be. You're a life saver, thanks.

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